PySide6.QtWebEngineCore.QWebEngineScript¶
- class QWebEngineScript¶
- The - QWebEngineScriptclass encapsulates a JavaScript program. More…- Synopsis¶- Properties¶- Methods¶- def - __init__()
- def - injectionPoint()
- def - name()
- def - __ne__()
- def - __eq__()
- def - setName()
- def - setSourceCode()
- def - setSourceUrl()
- def - setWorldId()
- def - sourceCode()
- def - sourceUrl()
- def - swap()
- def - worldId()
 - Note - This documentation may contain snippets that were automatically translated from C++ to Python. We always welcome contributions to the snippet translation. If you see an issue with the translation, you can also let us know by creating a ticket on https:/bugreports.qt.io/projects/PYSIDE - Detailed Description¶- QWebEngineScriptenables the programmatic injection of so called user scripts in the JavaScript engine at different points, determined by- injectionPoint(), during the loading of web contents.- Scripts can be executed either in the main JavaScript world, along with the rest of the JavaScript coming from the web contents, or in their own isolated world. While the DOM of the page can be accessed from any world, JavaScript variables of a function defined in one world are not accessible from a different one. - ScriptWorldIdprovides some predefined IDs for this purpose.- The following Greasemonkey attributes are supported since Qt 5.8: - @exclude,- @include,- @name,- @match, and- @run-at.- Use - scripts()and- scripts()to access the collection of scripts associated with a single page or a number of pages sharing the same profile.- See also - class InjectionPoint¶
- This enum describes the timing of the script injection: - Constant - Description - QWebEngineScript.DocumentCreation - The script will be executed as soon as the document is created. This is not suitable for any DOM operation. - QWebEngineScript.DocumentReady - The script will run as soon as the DOM is ready. This is equivalent to the - DOMContentLoadedevent firing in JavaScript.- QWebEngineScript.Deferred - The script will run when the page load finishes, or 500ms after the document is ready, whichever comes first. 
 - class ScriptWorldId¶
- (inherits - enum.IntEnum) This enum provides pre-defined world IDs for isolating user scripts into different worlds:- Constant - Description - QWebEngineScript.MainWorld - The world used by the page’s web contents. It can be useful in order to expose custom functionality to web contents in certain scenarios. - QWebEngineScript.ApplicationWorld - The default isolated world used for application level functionality implemented in JavaScript. - QWebEngineScript.UserWorld - The first isolated world to be used by scripts set by users if the application is not making use of more worlds. As a rule of thumb, if that functionality is exposed to the application users, each individual script should probably get its own isolated world. 
 - Note - Properties can be used directly when - from __feature__ import true_propertyis used or via accessor functions otherwise.- property injectionPointᅟ: QWebEngineScript.InjectionPoint¶
 - Access functions:
 - property nameᅟ: str¶
 - property runsOnSubFramesᅟ: bool¶
 - Access functions:
 - property sourceCodeᅟ: str¶
 - Access functions:
 - Access functions:
 - property worldIdᅟ: int¶
 - Access functions:
 - __init__()¶
 - Constructs a null script. - __init__(other)
- Parameters:
- other – - QWebEngineScript
 
 - Constructs a user script using the contents of - other.- injectionPoint()¶
- Return type:
 
 - Returns the point in the loading process at which the script will be executed. The default value is - Deferred.- See also - Getter of property - injectionPointᅟ.- name()¶
- Return type:
- str 
 
 - Returns the name of the script. Can be useful to retrieve a particular script from a - QWebEngineScriptCollection.- Getter of property - nameᅟ.- __ne__(other)¶
- Parameters:
- other – - QWebEngineScript
- Return type:
- bool 
 
 - Returns - trueif the script is not equal to- other, otherwise returns- false.- __eq__(other)¶
- Parameters:
- other – - QWebEngineScript
- Return type:
- bool 
 
 - Returns - trueif the script is equal to- other, otherwise returns- false.- runsOnSubFrames()¶
- Return type:
- bool 
 
 - Returns - trueif the script is executed on every frame in the page, or- falseif it is only ran for the main frame.- See also - Getter of property - runsOnSubFramesᅟ.- setInjectionPoint(p)¶
- Parameters:
- p – - InjectionPoint
 
 - Sets the point at which to execute the script to be - p.- See also - Setter of property - injectionPointᅟ.- setName(scriptName)¶
- Parameters:
- scriptName – str 
 
 - Sets the script name to - scriptName.- See also - Setter of property - nameᅟ.- setRunsOnSubFrames(on)¶
- Parameters:
- on – bool 
 
 - Executes the script on sub frames in addition to the main frame if - onreturns- true.- See also - Setter of property - runsOnSubFramesᅟ.- setSourceCode(scriptSource)¶
- Parameters:
- scriptSource – str 
 
 - Sets the script source to - scriptSource.- See also - Setter of property - sourceCodeᅟ.- Sets the remote source location of the user script to - url.- Unlike - setSourceCode(), this function allows referring to user scripts that are not already loaded in memory, for instance, when stored on disk.- Setting this value will change the - sourceCodeof the script.- Setter of property - sourceUrlᅟ.- setWorldId(id)¶
- Parameters:
- id – int 
 
 - Sets the world ID of the isolated world to - idwhen running this script.- Must be between - 0and- 256.- See also - Setter of property - worldIdᅟ.- sourceCode()¶
- Return type:
- str 
 
 - Returns the source of the script. - See also - Getter of property - sourceCodeᅟ.- Returns the remote source location of the user script (if any). - See also - Getter of property - sourceUrlᅟ.- swap(other)¶
- Parameters:
- other – - QWebEngineScript
 
 - Swaps the contents of the script with the contents of - other.- worldId()¶
- Return type:
- int 
 
 - Returns the world ID defining which world the script is executed in. - See also - Getter of property - worldIdᅟ.