Example 2: Direct Connection with a Dynamic Replica#
Describes how the Qt Remote Objects establishes a direct connection with a dynamic replica. .. _qtro-example2: Initially, a dynamic replica is created as a “bare”
QObject - without properties, signals or slots. Then, during initialization, QtRO returns the API for the object, after the connection to the source is made. Thus, the API is added to the object at runtime.
Add replica generation to the project.
Because the replica is dynamically acquired, no
.repfile is required unlike in Example 1 .
Create the remote node and connect it to the source host node.
The code for this step is unchanged from Example 1 .repNode = QRemoteObjectNode() repNode.connectToNode(QUrl(QStringLiteral("local:switch"))) # connect with remote host node
Acquire a replica of the remote source object.
main.cpp, we use a
QSharedPointerto hold a replica of the remote object, and then instantiate a replica requestor object:from PySide6.QtCore import QCoreApplication from dynamicclient import * if __name__ == "__main__": a = QCoreApplication(argc, argv) ptr = QSharedPointer() repNode = QRemoteObjectNode() repNode.connectToNode(QUrl(QStringLiteral("local:switch"))) ptr.reset(repNode.acquireDynamic("SimpleSwitch")) # acquire replica of source from host node rswitch = DynamicClient(ptr)
The complete declaration and definition of the requestor class,
DynamicClient, is as follows:
#ifndef _DYNAMICCLIENT_H #define _DYNAMICCLIENT_H from PySide6.QtCore import QObject from PySide6.QtRemoteObjects import QRemoteObjectNode class DynamicClient(QObject): Q_OBJECT # public DynamicClient(QSharedPointer<QRemoteObjectDynamicReplica> ptr) ~DynamicClient() Q_SIGNALS: def echoSwitchState(server_slot(..): Q_SLOTS: = public() def recSwitchState_slot(): def initConnection_slot(): # private clientSwitchState = bool() reptr# = QSharedPointer() #endif
from dynamicclient import * # constructor def __init__(self, ptr): QObject(None), reptr(ptr) #connect signal for replica valid changed with signal slot initialization QObject.connect(reptr.data(), QRemoteObjectDynamicReplica.initialized, self, DynamicClient::initConnection_slot) #destructor DynamicClient::~DynamicClient() # Function to initialize connections between slots and signals def initConnection_slot(self): # connect source replica signal currStateChanged() with client's recSwitchState() slot to receive source's current state QObject.connect(reptr.data(), SIGNAL(currStateChanged()), self, SLOT(recSwitchState_slot())) # connect client's echoSwitchState(..) signal with replica's server_slot(..) to echo back received state QObject.connect(self, SIGNAL(echoSwitchState(bool)),reptr.data(), SLOT(server_slot(bool))) def recSwitchState_slot(self): clientSwitchState = reptr.property("currState").toBool() # use replica property to get currState from source print("Received source state ", clientSwitchState) Q_EMIT echoSwitchState(clientSwitchState) # Emit signal to echo received state back to server
When run together with the source-side example, the output is identical to Example 1 .