Structure of a QML Document
A QML document is a self contained piece of QML source code that consists of three parts:
- An optional list of pragmas
- Its import statements
- A single root object declaration
By convention, a single empty line separates the imports from the object hierarchy definition.
QML documents are always encoded in UTF-8 format.
Pragmas
Pragmas are instructions to the QML engine itself that can be used to specify certain characteristics of objects in the current file or to modify how the engine interprets code. The following pragmas are exaplained in details below.
Singleton
ListPropertyAssignBehavior
ComponentBehavior
FunctionSignatureBehavior
NativeMethodBehavior
ValueTypeBehavior
Translator
Singleton
pragma Singleton
declares the component defined in the QML document as singleton. Singletons are created only once per QML engine. In order to use a QML-declared singleton you also have to register it with its module. See qt_target_qml_sources for how to do this with CMake.
ListPropertyAssignBehavior
With this pragma you can define how assignments to list properties shall be handled in components defined in the QML document. By default, assigning to a list property appends to the list. You can explicitly request this behavior using the value Append
. Alternatively, you can request the contents of list properties to always be replaced using Replace
, or replaced if the property is not the default property using ReplaceIfNotDefault
. For example:
pragma ListPropertyAssignBehavior: ReplaceIfNotDefault
Note: The same declaration can also be given for C++-defined types, by adding the QML_LIST_PROPERTY_ASSIGN_BEHAVIOR_APPEND, QML_LIST_PROPERTY_ASSIGN_BEHAVIOR_REPLACE, and QML_LIST_PROPERTY_ASSIGN_BEHAVIOR_REPLACE_IF_NOT_DEFAULT macros to the class declaration.
ComponentBehavior
You may have multiple components defined in the same QML file. The root scope of the QML file is a component, and you may additionally have elements of type QQmlComponent, explicitly or implicitly created as properties, or inline components. Those components are nested. Each of the inner components is within one specific outer component. Most of the time, IDs defined in an outer component are accessible within all its nested inner components. You can, however, create elements from a component in any a different context, with different IDs available. Doing so breaks the assumption that outer IDs are available. Therefore, the engine and the QML tooling cannot generally know in advance what type, if any, such IDs will resolve to at run time.
With the ComponentBehavior pragma you can restrict all inner components defined in a file to only create objects within their original context. If a component is bound to its context, you can safely use IDs from outer components in the same file within the component. QML tooling will then assume the outer IDs with their specific types to be available.
In order to bind the components to their context specify the Bound
argument:
pragma ComponentBehavior: Bound
This implies that, in case of name clashes, IDs defined outside a bound component override local properties of objects created from the component. Otherwise it wouldn't actually be safe to use the IDs since later versions of a module might add more properties to the component. If the component is not bound, local properties override IDs defined outside the component, but not IDs defined inside the component.
The example below prints the r property of the ListView object with the id color, not the r property of the rectangle's color.
pragma ComponentBehavior: Bound import QtQuick ListView { id: color property int r: 12 model: 1 delegate: Rectangle { Component.onCompleted: console.log(color.r) } }
The default value of ComponentBehavior
is Unbound
. You can also specify it explicitly. In a future version of Qt the default will change to Bound
.
Delegate components bound to their context don't receive their own private contexts on instantiation. This means that model data can only be passed via required properties in this case. Passing model data via context properties will not work. This concerns delegates to e.g. Instantiator, Repeater, ListView, TableView, GridView, TreeView and in general anything that uses DelegateModel internally.
For example, the following will not work:
pragma ComponentBehavior: Bound import QtQuick ListView { delegate: Rectangle { color: model.myColor } }
The delegate
property of ListView is a component. Therefore, a Component is implicitly created around the Rectangle here. That component is bound to its context. It doesn't receive the context property model
provided by ListView. To make it work, you'd have to write it this way:
pragma ComponentBehavior: Bound import QtQuick ListView { delegate: Rectangle { required property color myColor color: myColor } }
You can nest components in a QML file. The pragma holds for all components in the file, no matter how deeply nested.
FunctionSignatureBehavior
With this pragma you can change the way type annotations on functions are handled. Since Qt 6.7 type annotations are enforced when calling functions. Before, only the QML script compiler enforced the type annotations. The interpreter and JIT compiler ignored them. Always enforcing the type annotations is a behavior change in comparison to earlier versions since you could call functions with mismatched arguments before.
Specifying Ignored
as value makes the QML engine and the QML script compiler ignore any type annotations and therefore restores the pre-6.7 behavior of the interpreter and JIT. As a result less code is compiled to C++ ahead of time, and more code has to be interpreted or JIT-compiled.
Specifying Enforced
as value explicitly states the default: Type annotations are always enforced.
NativeMethodBehavior
Calling C++ methods with this
objects different from the one they were retrieved from is broken, due to historical reasons. The original object is used as this
object. You can allow the given this
object to be used by setting pragma NativeMethodBehavior: AcceptThisObject
. Specifying RejectThisObject
keeps the historical behavior.
An example of this can be found under C++ methods and the 'this' object.
ValueTypeBehavior
With this pragma you can change the way value types and sequences are handled.
Usually lower case names cannot be type names in JavaScript code. This is a problem because value type names are lower case. You can specify Addressable
as value for this pragma to change this. If Addressable
is specified a JavaScript value can be explicitly coerced to a specific, named, value type. This is done using the as
operator, like you would do with object types. Furthermore, you can also check for value types using the instanceof
operator:
pragma ValueTypeBehavior: Addressable import QtQml QtObject { property var a property real b: (a as rect).x property bool c: a instanceof rect property var rect // inaccessible. "rect" is a type name. }
Since rect
in the above example is now a type name, it will shadow any properties called rect
.
Explicitly casting to the desired type helps tooling. It can allow the Qt Quick Compiler generate efficient code where it otherwise would not be able to. You can use qmllint to find such occurrences.
There is also a Inaddressable
value you can use to explicitly specify the default behavior.
Another attribute to the ValueTypeBehavior
pragma is Assertable
, introduced in Qt 6.8. Due to a mistake in Qt 6.6 and 6.7 the a as rect
above not only checks whether a
is a rect
but also constructs a rect
if a
is of a compatible type. This is obviously not what a type assertion should do. Specifying Assertable
prevents this behavior and restricts type assertions for value types to only check for the type. You should always specify it if you are going to use value types with as
. In any case, if the type assertion for a value type fails, the result is undefined
.
instanceof
does not have this problem since it only checks for inheritance, not for all possible type coercions.
Note: Using as
with the int
and double
types is not advisable since by JavaScript rules, the result of any calculation is a floating point number, even if it happens to hold the same value as its integer equivalent. Conversely, any integer constant you declare in JavaScript is not a double by QML's type mapping rules. Furthermore, int
and double
are reserved words. You can only address these types via type namespaces.
Value types and sequences are generally treated as references. This means, if you retrieve a value type instance from a property into a local value, and then change the local value, the original property is also changed. Furthermore, if you write the original property explicitly, the local value is also updated. This behavior is rather unintuitive in many places, and you should not rely on it. The Copy
and Reference
values for the ValueTypeBehavior
pragma are experimental options to change this behavior. You should not use them. Specifying Copy
causes all value types to be treated as actual copies. Specifying Reference
explicitly states the default behavior.
Rather than using Copy
you should explicitly re-load references to value types and sequences any time they can have been affected by side effects. Side effects can happen whenever you call a function or imperatively set a property. qmllint provides guidance on this. For example, in the following code the variable f
is affected by side effects after writing width
. This is because there may be a binding in a derived type or in a Binding
element that updates font
when width
is changed.
import QtQuick Text { function a() : real { var f = font; width = f.pixelSize; return f.pointSize; } }
In order to address this, you can avoid holding f
across the write operation on width
:
import QtQuick Text { function a() : real { var f = font; width = f.pixelSize; f = font; return f.pointSize; } }
This, in turn can be shortened to:
import QtQuick Text { function a() : real { width = font.pixelSize; return font.pointSize; } }
You might assume that re-retrieving the font
property is costly, but actually the QML engine automatically refreshes value type references each time you read from them. So this is not more expensive than the first version, but a clearer way to express the same operations.
Translator
With this pragma you can set the context for the translations in the file.
pragma Translator: myTranslationContext
pragma Translator: "myTranslationContext"
For more information on internationalization with QML, see Use qsTr.
Imports
A document must import the necessary modules or type namespaces to enable the engine to load the QML object types referenced within the document. By default, a document can access any QML object types that have been defined through .qml
files in the same directory; if a document needs to refer to any other object types, it must import the type namespace into which those types have been registered.
QML does not have a preprocessor that modifies the document prior to presentation to the QML engine, unlike C or C++. The import
statements do not copy and prepend the code in the document, but instead instruct the QML engine on how to resolve type references found in the document. Any type reference present in a QML document - such as Rectangle
and ListView
- including those made within a JavaScript block or property bindings, are resolved based exclusively on the import statements. At least one import
statement must be present such as import QtQuick 2.0
.
Please see the QML Syntax - Import Statements documentation for in-depth information about QML imports.
The Root Object Declaration
A QML document describes a hierarchy of objects which can be instantiated. Each object definition has a certain structure; it has a type, it can have an id and an object name, it can have properties, it can have methods, it can have signals and it can have signal handlers.
A QML file must only contain a single root object definition. The following is invalid and will generate an error:
// MyQmlFile.qml import QtQuick 2.0 Rectangle { width: 200; height: 200; color: "red" } Rectangle { width: 200; height: 200; color: "blue" } // invalid!
This is because a .qml file automatically defines a QML type, which encapsulates a single QML object definition. This is discussed further in Documents as QML object type definitions.
See also Type annotations and assertions and Type annotations and assertions.
© 2024 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners. The documentation provided herein is licensed under the terms of the GNU Free Documentation License version 1.3 as published by the Free Software Foundation. Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners.