MouseController Class

(Qt3D::Input::MouseController)
Inherits:

Public Functions

MouseController()
~MouseController()
void addMouseInput(const QNodeId & input)
QVector<QNodeId> mouseInputs() const
void removeMouseInput(const QNodeId & input)
void setInputHandler(InputHandler * handler)
void updateFromPeer(QNode * peer)

Protected Functions

void sceneChangeEvent(const QSceneChangePtr & e)

Member Function Documentation

MouseController::MouseController()

MouseController::~MouseController()

void MouseController::addMouseInput(const QNodeId & input)

QVector<QNodeId> MouseController::mouseInputs() const

void MouseController::removeMouseInput(const QNodeId & input)

[protected] void MouseController::sceneChangeEvent(const QSceneChangePtr & e)

void MouseController::setInputHandler(InputHandler * handler)

void MouseController::updateFromPeer(QNode * peer)

© 2016 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners. The documentation provided herein is licensed under the terms of the GNU Free Documentation License version 1.3 as published by the Free Software Foundation. Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners.