QFrameChunk Class
(Qt3D::QFrameChunk)Public Functions
void * | allocate(uint blockSize) |
void | clear(uint blockSize, uchar blocks) |
bool | contains(void * p, uint blockSize) |
void | deallocate(void * p, uint blockSize) |
void | init(uint blockSize, uchar blocks) |
bool | isEmpty() const |
void | release() |
Member Function Documentation
void * QFrameChunk::allocate(uint blockSize)
void QFrameChunk::clear(uint blockSize, uchar blocks)
bool QFrameChunk::contains(void * p, uint blockSize)
void QFrameChunk::deallocate(void * p, uint blockSize)
void QFrameChunk::init(uint blockSize, uchar blocks)
bool QFrameChunk::isEmpty() const
void QFrameChunk::release()
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