QSphereCollider Class

(Qt3D::QSphereCollider)

Represents a sphere used for collision detection More...

Header: #include <QSphereCollider>
Since: Qt 5.5
Instantiated By: SphereCollider
Inherits: QAbstractCollider

Properties

Public Functions

QSphereCollider(QNode * parent = 0)
~QSphereCollider()
QVector3D center() const
float radius() const

Public Slots

void setCenter(const QVector3D & center)
void setRadius(float radius)

Signals

void centerChanged(QVector3D center)
void radiusChanged(float radius)

Additional Inherited Members

Detailed Description

Represents a sphere used for collision detection

Property Documentation

center : QVector3D

Access functions:

QVector3D center() const
void setCenter(const QVector3D & center)

Notifier signal:

void centerChanged(QVector3D center)

radius : float

Access functions:

float radius() const
void setRadius(float radius)

Notifier signal:

void radiusChanged(float radius)

Member Function Documentation

QSphereCollider::QSphereCollider(QNode * parent = 0)

Constructs a new QSphereCollider instance with parent parent.

QSphereCollider::~QSphereCollider()

© 2016 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners. The documentation provided herein is licensed under the terms of the GNU Free Documentation License version 1.3 as published by the Free Software Foundation. Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners.