|QOffscreenSurface(QScreen *targetScreen = Q_NULLPTR)|
|void *||nativeHandle() const|
|QScreen *||screen() const|
|void||setFormat(const QSurfaceFormat &format)|
Reimplemented Public Functions
|virtual QSurfaceFormat||format() const|
|virtual QSize||size() const|
|virtual SurfaceType||surfaceType() const|
- 2 signals inherited from QObject
Additional Inherited Members
- 1 property inherited from QObject
- 1 public slot inherited from QObject
- 11 static public members inherited from QObject
- 9 protected functions inherited from QObject
The QOffscreenSurface class represents an offscreen surface in the underlying platform.
Even though the surface is typically renderable, the surface's pixels are not accessible. QOffscreenSurface should only be used to create OpenGL resources such as textures or framebuffer objects.
An application will typically use QOffscreenSurface to perform some time-consuming tasks in a separate thread in order to avoid stalling the main rendering thread. Resources created in the QOffscreenSurface's context can be shared with the main OpenGL context. Some common use cases are asynchronous texture uploads or rendering into a QOpenGLFramebufferObject.
How the offscreen surface is implemented depends on the underlying platform, but it will typically use a pixel buffer (pbuffer). If the platform doesn't implement or support offscreen surfaces, QOffscreenSurface will use an invisible QWindow internally.
Note: Due to the fact that QOffscreenSurface is backed by a QWindow on some platforms, cross-platform applications must ensure that create() is only called on the main (GUI) thread. The QOffscreenSurface is then safe to be used with makeCurrent() on other threads, but the initialization and destruction must always happen on the main (GUI) thread.
Note: In order to create an offscreen surface that is guaranteed to be compatible with a given context and window, make sure to set the format to the context's or the window's actual format, that is, the QSurfaceFormat returned from QOpenGLContext::format() or QWindow::format() after the context or window has been created. Passing the format returned from QWindow::requestedFormat() to setFormat() may result in an incompatible offscreen surface since the underlying windowing system interface may offer a different set of configurations for window and pbuffer surfaces.
Note: Some platforms may utilize a surfaceless context extension (for example EGL_KHR_surfaceless_context) when available. In this case there will be no underlying native surface. For the use cases of QOffscreenSurface (rendering to FBOs, texture upload) this is not a problem.
Member Function Documentation
QOffscreenSurface::QOffscreenSurface(QScreen *targetScreen = Q_NULLPTR)
Creates an offscreen surface for the targetScreen.
The underlying platform surface is not created until create() is called.
Destroys the offscreen surface.
Allocates the platform resources associated with the offscreen surface.
It is at this point that the surface format set using setFormat() gets resolved into an actual native surface.
Call destroy() to free the platform resources if necessary.
Note: Some platforms require this function to be called on the main (GUI) thread.
See also destroy().
Releases the native platform resources associated with this offscreen surface.
See also create().
[virtual] QSurfaceFormat QOffscreenSurface::format() const
Reimplemented from QSurface::format().
Returns the actual format of this offscreen surface.
After the offscreen surface has been created, this function will return the actual surface format of the surface. It might differ from the requested format if the requested format could not be fulfilled by the platform.
true if this offscreen surface is valid; otherwise returns
The offscreen surface is valid if the platform resources have been successfuly allocated.
See also create().
Returns an optional native handle to which the offscreen surface is connected.
This function was introduced in Qt 5.9.
See also setNativeHandle().
QSurfaceFormat QOffscreenSurface::requestedFormat() const
Returns the requested surfaceformat of this offscreen surface.
If the requested format was not supported by the platform implementation, the requestedFormat will differ from the actual offscreen surface format.
This is the value set with setFormat().
QScreen *QOffscreenSurface::screen() const
Returns the screen to which the offscreen surface is connected.
See also setScreen().
[signal] void QOffscreenSurface::screenChanged(QScreen *screen)
This signal is emitted when an offscreen surface's screen changes, either by being set explicitly with setScreen(), or automatically when the window's screen is removed.
void QOffscreenSurface::setFormat(const QSurfaceFormat &format)
Sets the offscreen surface format.
Sets the native handle to which the offscreen surface is connected to handle.
Note: The interpretation of the native handle is platform specific. Only some platforms will support adopting native handles of offscreen surfaces and platforms that do not implement this support will ignore the handle.
This function was introduced in Qt 5.9.
See also nativeHandle().
void QOffscreenSurface::setScreen(QScreen *newScreen)
Sets the screen to which the offscreen surface is connected.
If the offscreen surface has been created, it will be recreated on the newScreen.
See also screen().
[virtual] QSize QOffscreenSurface::size() const
Reimplemented from QSurface::size().
Returns the size of the offscreen surface.
[virtual] SurfaceType QOffscreenSurface::surfaceType() const
Reimplemented from QSurface::surfaceType().
Returns the surface type of the offscreen surface.
The surface type of an offscreen surface is always QSurface::OpenGLSurface.
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