List of All Members for Sound
This is the complete list of members for Sound, including inherited members.
- attenuationModel : string
- category : string
- cone.innerAngle : real
- cone.outerAngle : real
- cone.outerGain : real
- name : string
- playType : enumeration
- addPlayVariation(PlayVariation playVariation)
- QtAudioEngine::SoundInstance newInstance()
- play(position, velocity, direction, gain, pitch)
- play(position, velocity, gain, pitch)
- play(position, gain, pitch)
- play(position, velocity, direction, gain)
- play(position, velocity, gain)
- play(position, gain)
- play(position, velocity, direction)
- play(position, velocity)
- play(position)
- play(gain, pitch)
- play(gain)
- play()
The following members are inherited from Item.
- activeFocus : bool
- activeFocusOnTab : bool
- anchors.alignWhenCentered : bool
- anchors.baseline : AnchorLine
- anchors.baselineOffset : real
- anchors.bottom : AnchorLine
- anchors.bottomMargin : real
- anchors.centerIn : Item
- anchors.fill : Item
- anchors.horizontalCenter : AnchorLine
- anchors.horizontalCenterOffset : real
- anchors.left : AnchorLine
- anchors.leftMargin : real
- anchors.margins : real
- anchors.right : AnchorLine
- anchors.rightMargin : real
- anchors.top : AnchorLine
- anchors.topMargin : real
- anchors.verticalCenter : AnchorLine
- anchors.verticalCenterOffset : real
- antialiasing : bool
- baselineOffset : int
- children : list<Item>
- childrenRect.height : real
- childrenRect.width : real
- childrenRect.x : real
- childrenRect.y : real
- clip : bool
- containmentMask : QObject*
- data : list<Object>
- enabled : bool
- focus : bool
- height : real
- implicitHeight : real
- implicitWidth : real
- layer.effect : Component
- layer.enabled : bool
- layer.format : enumeration
- layer.mipmap : bool
- layer.samplerName : string
- layer.samples : enumeration
- layer.smooth : bool
- layer.sourceRect : rect
- layer.textureMirroring : enumeration
- layer.textureSize : size
- layer.wrapMode : enumeration
- opacity : real
- parent : Item
- resources : list<Object>
- rotation : real
- scale : real
- smooth : bool
- state : string
- states : list<State>
- transform : list<Transform>
- transformOrigin : enumeration
- transitions : list<Transition>
- visible : bool
- visibleChildren : list<Item>
- width : real
- x : real
- y : real
- z : real
- childAt()
- contains()
- forceActiveFocus()
- forceActiveFocus()
- grabToImage()
- mapFromGlobal()
- mapFromItem()
- mapFromItem()
- mapFromItem()
- mapFromItem()
- mapToGlobal()
- mapToItem()
- mapToItem()
- mapToItem()
- mapToItem()
- nextItemInFocusChain()
© 2024 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners. The documentation provided herein is licensed under the terms of the GNU Free Documentation License version 1.3 as published by the Free Software Foundation. Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners.