AluminumEmissiveMaterial QML Type
Aluminum with emissive properties. More...
Import Statement: | import QtQuick3D.Materials 1.15 |
Detailed Description
The emissive aluminum material has the following properties:
Property Name | Property Type | Description |
---|---|---|
uEnvironmentMappingEnabled | bool | Does the material use an environment map. Default is true . |
uShadowMappingEnabled | bool | Does the material use a baked shadow map. Default is false . |
reflection_map_offset | real | Offset of the reflection map. Default is 0.5 . |
reflection_map_scale | real | Scale of the reflection map. Default is 0.3 . |
tiling | vector3d | Tiling repeat of the reflection texture map. Default is Qt.vector3d(1, 1, 1) . |
roughness_map_offset | real | Offset of the roughness map. Default is 0.16 . |
roughness_map_scale | real | Scale of the roughness map. Default is 0.4 . |
metal_color | vector3d | Base color of the material. Default is Qt.vector3d(0.95, 0.95, 0.95) . |
intensity | real | The intensity of the emission. Default is 1.0 . |
emission_color | vector3d | Emission color of the material. Default is Qt.vector3d(0, 0, 0) . |
emissive_mask_offset | vector3d | Offset of the emission map mask. Default is Qt.vector3d(0, 0, 0) . |
bump_amount | real | Strength of the bumpiness of the bump map. Range is [0, 2] . Default is 0.4 . |
uEnvironmentTexture | TextureInput | The environment texture map. Enabled when uEnvironmentMappingEnabled is true . Default is a Texture with source "maps/spherical_checker.png" . |
uBakedShadowTexture | TextureInput | The baked shadow texture map. Enabled when uShadowMappingEnabled is true . Default is a Texture with source "maps/shadow.png" . |
reflection_texture | TextureInput | The reflection texture map. Default is a Texture with source "maps/grunge_b.png" . |
roughness_texture | TextureInput | The roughness texture map. Default is a Texture with source "maps/grunge_d.png" . |
emissive_texture | TextureInput | The emissive texture map. Default is a Texture with source "maps/emissive.png" . |
emissive_mask_texture | TextureInput | The emissive texture map mask. Default is a Texture with source "maps/emissive_mask.png" . |
bump_texture | TextureInput | The bump texture map. Default is a Texture with source "maps/grunge_d.png" . |
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