Qt Quick 3D Environment Variables
This page contains a list of all environment variables that Qt Quick 3D supports. The environment variables are primarily meant for testing, but they can also be used to set certain platform specific values.
|Dumps perf timers. This variable can be used to dump the performance timers with non-zero value.|
|Dumps render times. This variable can be used to dump the render times with non-zero value.|
|Forces specific OpenGL backend. This integer value can be used to force the use of specific OpenGL backend provided it is supported.|
|Dump generated shaders. This value can be used to dump the generated shader code for vertex- and fragment shaders with non-zero value.|
|Specifies the amount of thread used by the backend for background processing. This value can be used to set the amount of threads used by the backend for background processing.|
|Specifies default shader precision. This value can be used to control the precision of generated shaders. Possible values are |
|Specifies default shader sampler precision. This value can be used to control the precision of samplers in generated shaders. Possible values are |
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