Qt WebView lets you display web content inside a QML application. To avoid including a full web browser stack, Qt WebView uses native APIs where appropriate.
This is useful on mobile platforms, such as Android and iOS. On iOS, policies dictate that all web content is displayed using the operating system's web view.
On Windows and Linux, Qt WebView depends on the Qt WebEngine module to render content.
On macOS, the system web view is used in the same manner as iOS.
To make the Qt WebView module function correctly across all platforms, it's necessary to call
QtWebView::initialize() before creating the
QGuiApplication instance and before window's
QPlatformOpenGLContext is created.
Using The Module
The QML types of the module are available through the
QtWebView import. To use the types, add the following import statement to your .qml file:
Using a Qt module's C++ API requires linking against the module library, either directly or through other dependencies. Several build tools have dedicated support for this, including CMake and qmake.
Building with CMake
find_package() command to locate the needed module component in the
find_package(Qt6 REQUIRED COMPONENTS WebView) target_link_libraries(mytarget PRIVATE Qt6::WebView)
For more details, see the Build with CMake overview.
Building with qmake
To configure the module for building with qmake, add the module as a value of the
QT variable in the project's .pro file:
QT += webview
Due to platform limitations, overlapping the WebView with other QML components is not supported. Doing this will have unpredictable results, which may differ from platform to platform.
Look at the Qt WebView Examples for a demonstration on how the APIs can be used in applications.
Qt WebView is available under commercial licenses from The Qt Company. In addition, it is available under the GNU Lesser General Public License, version 3, or the GNU General Public License, version 2. See Qt Licensing for further details.
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