C
Qt Quick Ultralite loader Example
cmake_minimum_required (VERSION 3.21.1) project(loader VERSION 0.0.1 LANGUAGES C CXX ASM) if (NOT TARGET Qul::Core) find_package(Qul) endif() qul_add_qml_module(SettingsDataModule URI SettingsData QML_FILES settings/SettingsData.qml ) qul_add_qml_module(GameStateModule URI GameState QML_FILES memory_game/GameState.qml HEADERS memory_game/ColorsQueue.h SOURCES memory_game/ColorsQueue.cpp ) qul_add_target(loader) qul_target_qml_sources(loader loader.qml PageButton.qml Logo.qml settings/ColorSelector.qml settings/DifficultySelector.qml settings/Settings.qml memory_game/ColorButtons.qml memory_game/GameOver.qml memory_game/GameMain.qml memory_game/GameWindow.qml memory_game/MemoryGame.qml memory_game/StatsOverlay.qml ) app_target_setup_os(loader) app_target_default_entrypoint(loader loader) target_link_libraries(loader PRIVATE SettingsDataModule GameStateModule) qul_add_resource(loader FILES images/qt_logo.png images/previous_page.png images/next_page.png ) if(NOT CMAKE_CROSSCOMPILING AND NOT WIN32) add_custom_command(TARGET loader COMMAND strip loader -o loader.stripped DEPENDS loader) endif() if (QUL_BUILD_QMLPROJECT_EXAMPLES) qul_add_target(loader_qmlproject QML_PROJECT mcu_loader.qmlproject memory_game/ColorsQueue.cpp) app_target_setup_os(loader_qmlproject) app_target_default_entrypoint(loader_qmlproject loader) if(NOT CMAKE_CROSSCOMPILING AND NOT WIN32) add_custom_command(TARGET loader_qmlproject COMMAND strip loader_qmlproject -o loader.stripped DEPENDS loader_qmlproject) endif() endif()