C++20 Modules
This tutorial implies you have some knowledge about C++20 modules. If not, see Overview of modules in C++ for introduction.
Named Modules
Using C++20 modules with Qbs is pretty straightforward. Let's suppose you have a module file that exports a single function printHello
:
// hello.cppm module; #include <iostream> #include <string_view> export module hello; export namespace Hello { void printHello(std::string_view name) { std::cout << "Hello, " << name << '!' << std::endl; } } // namespace Hello
Note: Currently, Clang only recognizes .cppm
files as modules, however, for GCC and MSVC Qbs also recognizes .ixx
files as C++ modules. Qbs assigns the "cppm"
file tag to these files. You can assign this tag manually to module files with different extensions.
This function is later used in the main.cpp
file as follows:
// main.cpp import hello; int main() { Hello::printHello("World"); }
The project file simply lists files and sets the cpp.forceUseCxxModules property to true
.
// myproject.qbs CppApplication { consoleApplication: true install: true files: ["hello.cppm", "main.cpp"] cpp.cxxLanguageVersion: "c++20" cpp.forceUseCxxModules: true }
Now, you can build the project by simply calling qbs
, assuming that your compiler supports C++20 modules.
Module Partitions
Module partitions are treated as regular modules and should also have the same extension or assigned the "cppm"
tag manually. See this example on how to use both interface module and partitions.
Modules and Libraries
Using modules in dynamic libraries requires using the same export/import macros as it was shown in the Dynamic Library section:
// lib/hello.cppm module; #include "lib_global.h" #include <iostream> #include <string_view> export module hello; export namespace Hello { void MYLIB_EXPORT printHello(std::string_view name) { std::cout << "Hello, " << name << '!' << std::endl; } } // namespace Hello
As shown in that section, the library .qbs
file should also define the MYLIB_LIBRARY
macro in order to mark symbols as exported:
// lib/lib.qbs DynamicLibrary { name: "mylib" files: ["hello.cppm", "lib_global.h"] version: "1.0.0" install: true Depends { name: "cpp" } cpp.defines: "MYLIB_LIBRARY" cpp.cxxLanguageVersion: "c++20" cpp.forceUseCxxModules: true // ... }
For more details, see the complete example.
Import std module
Starting with C++23, you can use the standard library as a module by using import std;
or import std.compat;
.
In order to use import std;
, you need to set the cpp.forceUseImportStd property to true
.
Here's a simple example that demonstrates the use of the standard library module:
// main.cpp import std; int main() { std::vector<int> numbers = {1, 2, 3, 4, 5}; std::ranges::for_each(numbers, [](int n) { std::cout << n << ' '; }); std::cout << std::endl; return 0; }
The project file needs to be configured to use C++23 and enable the standard library module:
cpp.cxxLanguageVersion: "c++23" cpp.forceUseCxxModules: true cpp.forceUseImportStd: true
Note: This feature requires a compiler and standard library that support the C++23 standard library module. Currently, this feature is experimental and may not be available in all toolchains.
The full product file may look like this:
// myproject.qbs CppApplication { condition: { if (qbs.toolchainType === "msvc" || ((qbs.toolchainType === "gcc") && cpp.compilerVersionMajor >= 15) || (qbs.toolchainType === "clang" && cpp.compilerVersionMajor >= 18)) { return true; } console.info("Unsupported toolchainType " + qbs.toolchainType); return false; } consoleApplication: true install: true files: ["main.cpp" ] cpp.cxxLanguageVersion: "c++23" cpp.forceUseCxxModules: true cpp.forceUseImportStd: true Properties { condition: qbs.toolchainType === "clang" cpp.cxxFlags: ["-Wno-reserved-module-identifier"] cpp.cxxStandardLibrary: "libc++" } }
In order to use import std.compat;
, you will also need to set the cpp.forceUseImportStdCompat to true
:
cpp.forceUseImportStd: true cpp.forceUseImportCompatStd: true
© 2022 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners. The documentation provided herein is licensed under the terms of the GNU Free Documentation License version 1.3 as published by the Free Software Foundation. Qt and respective logos are trademarks of The Qt Company Ltd in Finland and/or other countries worldwide. All other trademarks are property of their respective owners.