QSpotLight Class
(Qt3DRender::QSpotLight)Encapsulate a Spot Light object in a Qt 3D scene. More...
Header: | #include <QSpotLight> |
qmake: | QT += 3drender |
Since: | Qt 5.5 |
Instantiated By: | SpotLight |
Inherits: | Qt3DRender::QAbstractLight |
Properties
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- 3 properties inherited from Qt3DRender::QAbstractLight
- 1 property inherited from Qt3DCore::QComponent
- 3 properties inherited from Qt3DCore::QNode
- 1 property inherited from QObject
Public Functions
QSpotLight(Qt3DCore::QNode *parent = nullptr) | |
float | constantAttenuation() const |
float | cutOffAngle() const |
float | linearAttenuation() const |
QVector3D | localDirection() const |
float | quadraticAttenuation() const |
- 3 public functions inherited from Qt3DRender::QAbstractLight
- 2 public functions inherited from Qt3DCore::QComponent
- 13 public functions inherited from Qt3DCore::QNode
- 32 public functions inherited from QObject
Public Slots
void | setConstantAttenuation(float value) |
void | setCutOffAngle(float cutOffAngle) |
void | setLinearAttenuation(float value) |
void | setLocalDirection(const QVector3D &localDirection) |
void | setQuadraticAttenuation(float value) |
- 2 public slots inherited from Qt3DRender::QAbstractLight
- 1 public slot inherited from Qt3DCore::QComponent
- 3 public slots inherited from Qt3DCore::QNode
- 1 public slot inherited from QObject
Signals
void | constantAttenuationChanged(float constantAttenuation) |
void | cutOffAngleChanged(float cutOffAngle) |
void | linearAttenuationChanged(float linearAttenuation) |
void | localDirectionChanged(const QVector3D &localDirection) |
void | quadraticAttenuationChanged(float quadraticAttenuation) |
- 2 signals inherited from Qt3DRender::QAbstractLight
- 3 signals inherited from Qt3DCore::QComponent
- 4 signals inherited from Qt3DCore::QNode
- 2 signals inherited from QObject
Protected Functions
QSpotLight(QSpotLightPrivate &dd, Qt3DCore::QNode *parent = nullptr) |
- 2 protected functions inherited from Qt3DCore::QNode
- 9 protected functions inherited from QObject
Additional Inherited Members
- 11 static public members inherited from QObject
Detailed Description
Encapsulate a Spot Light object in a Qt 3D scene.
Property Documentation
constantAttenuation : float
Specifies the constant attenuation of the spot light
Access functions:
float | constantAttenuation() const |
void | setConstantAttenuation(float value) |
Notifier signal:
void | constantAttenuationChanged(float constantAttenuation) |
cutOffAngle : float
Specifies the cut off angle of the spot light
Access functions:
float | cutOffAngle() const |
void | setCutOffAngle(float cutOffAngle) |
Notifier signal:
void | cutOffAngleChanged(float cutOffAngle) |
linearAttenuation : float
Specifies the linear attenuation of the spot light
Access functions:
float | linearAttenuation() const |
void | setLinearAttenuation(float value) |
Notifier signal:
void | linearAttenuationChanged(float linearAttenuation) |
localDirection : QVector3D
Specifies the local direction of the spot light
Access functions:
QVector3D | localDirection() const |
void | setLocalDirection(const QVector3D &localDirection) |
Notifier signal:
void | localDirectionChanged(const QVector3D &localDirection) |
quadraticAttenuation : float
Specifies the quadratic attenuation of the spot light
Access functions:
float | quadraticAttenuation() const |
void | setQuadraticAttenuation(float value) |
Notifier signal:
void | quadraticAttenuationChanged(float quadraticAttenuation) |
Member Function Documentation
QSpotLight::QSpotLight(Qt3DCore::QNode *parent = nullptr)
Constructs a new QSpotLight with the specified parent.
[protected]
QSpotLight::QSpotLight(QSpotLightPrivate &dd, Qt3DCore::QNode *parent = nullptr)
Copy constructor.
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