- enum Attachment
 
- enum FramebufferRestorePolicy
 
- QOpenGLFramebufferObject(const QSize &, GLenum )
 
- QOpenGLFramebufferObject(int , int , GLenum )
 
- QOpenGLFramebufferObject(const QSize &, QOpenGLFramebufferObject::Attachment , GLenum , GLenum )
 
- QOpenGLFramebufferObject(int , int , QOpenGLFramebufferObject::Attachment , GLenum , GLenum )
 
- QOpenGLFramebufferObject(const QSize &, const QOpenGLFramebufferObjectFormat &)
 
- QOpenGLFramebufferObject(int , int , const QOpenGLFramebufferObjectFormat &)
 
- ~QOpenGLFramebufferObject()
 
- addColorAttachment(const QSize &, GLenum )
 
- addColorAttachment(int , int , GLenum )
 
- attachment() const : QOpenGLFramebufferObject::Attachment
 
- bind() : bool
 
- bindDefault() : bool
 
- blitFramebuffer(QOpenGLFramebufferObject *, const QRect &, QOpenGLFramebufferObject *, const QRect &, GLbitfield , GLenum , int , int , QOpenGLFramebufferObject::FramebufferRestorePolicy )
 
- blitFramebuffer(QOpenGLFramebufferObject *, const QRect &, QOpenGLFramebufferObject *, const QRect &, GLbitfield , GLenum , int , int )
 
- blitFramebuffer(QOpenGLFramebufferObject *, const QRect &, QOpenGLFramebufferObject *, const QRect &, GLbitfield , GLenum )
 
- blitFramebuffer(QOpenGLFramebufferObject *, QOpenGLFramebufferObject *, GLbitfield , GLenum )
 
- format() const : QOpenGLFramebufferObjectFormat
 
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