- enum BindingTarget
 
- enum ComparisonFunction
 
- enum ComparisonMode
 
- enum CoordinateDirection
 
- enum CubeMapFace
 
- enum DepthStencilMode
 
- enum Feature
 
- flags Features
 
- enum Filter
 
- enum MipMapGeneration
 
- enum PixelFormat
 
- enum PixelType
 
- typedef QtGadgetHelper
 
- enum SwizzleComponent
 
- enum SwizzleValue
 
- enum Target
 
- enum TextureFormat
 
- enum TextureUnitReset
 
- enum WrapMode
 
- QOpenGLTexture(QOpenGLTexture::Target )
 
- QOpenGLTexture(const QImage &, QOpenGLTexture::MipMapGeneration )
 
- ~QOpenGLTexture()
 
- allocateStorage()
 
- allocateStorage(QOpenGLTexture::PixelFormat , QOpenGLTexture::PixelType )
 
- bind()
 
- bind(uint , QOpenGLTexture::TextureUnitReset )
 
- borderColor() const : QColor
 
- borderColor(float *) const
 
- borderColor(int *) const
 
- borderColor(unsigned int *) const
 
- boundTextureId(QOpenGLTexture::BindingTarget ) : GLuint
 
- boundTextureId(uint , QOpenGLTexture::BindingTarget ) : GLuint
 
- comparisonFunction() const : QOpenGLTexture::ComparisonFunction
 
- comparisonMode() const : QOpenGLTexture::ComparisonMode
 
- create() : bool
 
- createTextureView(QOpenGLTexture::Target , QOpenGLTexture::TextureFormat , int , int , int , int ) const : QOpenGLTexture *
 
- depth() const : int
 
- depthStencilMode() const : QOpenGLTexture::DepthStencilMode
 
- destroy()
 
- faces() const : int
 
- format() const : QOpenGLTexture::TextureFormat
 
- generateMipMaps()
 
- generateMipMaps(int , bool )
 
- hasFeature(QOpenGLTexture::Feature ) : bool
 
- height() const : int
 
- isAutoMipMapGenerationEnabled() const : bool
 
- isBound() const : bool
 
- isBound(uint ) : bool
 
- isCreated() const : bool
 
- isFixedSamplePositions() const : bool
 
- isStorageAllocated() const : bool
 
- isTextureView() const : bool
 
- layers() const : int
 
- levelOfDetailRange() const : QPair<float, float>
 
- levelofDetailBias() const : float
 
- magnificationFilter() const : QOpenGLTexture::Filter
 
- maximumAnisotropy() const : float
 
- maximumLevelOfDetail() const : float
 
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- maximumMipLevels() const : int
 
- minMagFilters() const : QPair<QOpenGLTexture::Filter, QOpenGLTexture::Filter>
 
- minificationFilter() const : QOpenGLTexture::Filter
 
- minimumLevelOfDetail() const : float
 
- mipBaseLevel() const : int
 
- mipLevelRange() const : QPair<int, int>
 
- mipLevels() const : int
 
- mipMaxLevel() const : int
 
- qt_check_for_QGADGET_macro()
 
- release()
 
- release(uint , QOpenGLTexture::TextureUnitReset )
 
- samples() const : int
 
- setAutoMipMapGenerationEnabled(bool )
 
- setBorderColor(QColor )
 
- setBorderColor(float , float , float , float )
 
- setBorderColor(int , int , int , int )
 
- setBorderColor(uint , uint , uint , uint )
 
- setComparisonFunction(QOpenGLTexture::ComparisonFunction )
 
- setComparisonMode(QOpenGLTexture::ComparisonMode )
 
- setCompressedData(int , int , QOpenGLTexture::CubeMapFace , int , const void *, const QOpenGLPixelTransferOptions *const )
 
- setCompressedData(int , int , int , QOpenGLTexture::CubeMapFace , int , const void *, const QOpenGLPixelTransferOptions *const )
 
- setCompressedData(int , int , int , const void *, const QOpenGLPixelTransferOptions *const )
 
- setCompressedData(int , int , const void *, const QOpenGLPixelTransferOptions *const )
 
- setCompressedData(int , const void *, const QOpenGLPixelTransferOptions *const )
 
- setData(int , int , QOpenGLTexture::CubeMapFace , QOpenGLTexture::PixelFormat , QOpenGLTexture::PixelType , const void *, const QOpenGLPixelTransferOptions *const )
 
- setData(int , int , int , QOpenGLTexture::CubeMapFace , QOpenGLTexture::PixelFormat , QOpenGLTexture::PixelType , const void *, const QOpenGLPixelTransferOptions *const )
 
- setData(int , int , QOpenGLTexture::PixelFormat , QOpenGLTexture::PixelType , const void *, const QOpenGLPixelTransferOptions *const )
 
- setData(int , QOpenGLTexture::PixelFormat , QOpenGLTexture::PixelType , const void *, const QOpenGLPixelTransferOptions *const )
 
- setData(QOpenGLTexture::PixelFormat , QOpenGLTexture::PixelType , const void *, const QOpenGLPixelTransferOptions *const )
 
- setData(const QImage &, QOpenGLTexture::MipMapGeneration )
 
- setDepthStencilMode(QOpenGLTexture::DepthStencilMode )
 
- setFixedSamplePositions(bool )
 
- setFormat(QOpenGLTexture::TextureFormat )
 
- setLayers(int )
 
- setLevelOfDetailRange(float , float )
 
- setLevelofDetailBias(float )
 
- setMagnificationFilter(QOpenGLTexture::Filter )
 
- setMaximumAnisotropy(float )
 
- setMaximumLevelOfDetail(float )
 
- setMinMagFilters(QOpenGLTexture::Filter , QOpenGLTexture::Filter )
 
- setMinificationFilter(QOpenGLTexture::Filter )
 
- setMinimumLevelOfDetail(float )
 
- setMipBaseLevel(int )
 
- setMipLevelRange(int , int )
 
- setMipLevels(int )
 
- setMipMaxLevel(int )
 
- setSamples(int )
 
- setSize(int , int , int )
 
- setSwizzleMask(QOpenGLTexture::SwizzleComponent , QOpenGLTexture::SwizzleValue )
 
- setSwizzleMask(QOpenGLTexture::SwizzleValue , QOpenGLTexture::SwizzleValue , QOpenGLTexture::SwizzleValue , QOpenGLTexture::SwizzleValue )
 
- setWrapMode(QOpenGLTexture::WrapMode )
 
- setWrapMode(QOpenGLTexture::CoordinateDirection , QOpenGLTexture::WrapMode )
 
- staticMetaObject : const QMetaObject
 
- swizzleMask(QOpenGLTexture::SwizzleComponent ) const : QOpenGLTexture::SwizzleValue
 
- target() const : QOpenGLTexture::Target
 
- textureId() const : GLuint
 
- width() const : int
 
- wrapMode(QOpenGLTexture::CoordinateDirection ) const : QOpenGLTexture::WrapMode
 
 
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