Qt 3D Extras QML Types

To import and use the module's QML types, use the following statement:

import Qt3D.Extras 2.12

ConeGeometry

Allows creation of a cone in 3D space

ConeMesh

A conical mesh

CuboidGeometry

Allows creation of a cuboid in 3D space

CuboidMesh

A cuboid mesh

CylinderGeometry

Allows creation of a cylinder in 3D space

CylinderMesh

A cylindrical mesh

DiffuseSpecularMaterial

Default implementation of the phong lighting effect

ExtrudedTextGeometry

Allows creation of a 3D text in 3D space

ExtrudedTextMesh

A 3D extruded Text mesh

FirstPersonCameraController

Allows controlling the scene camera from the first person perspective

ForwardRenderer

Default FrameGraph implementation of a forward renderer

GoochMaterial

Material that implements the Gooch shading model, popular in CAD and CAM applications

MetalRoughMaterial

This material uses an effect with a single render pass approach and performs per fragment lighting. Techniques are provided for OpenGL 3 and OpenGL ES 3

OrbitCameraController

Allows controlling the scene camera along orbital path

PerVertexColorMaterial

Default implementation for rendering the color properties set for each vertex

PlaneGeometry

Allows creation of a plane in 3D space

PlaneMesh

A square planar mesh

SkyboxEntity

Convenience Entity subclass that can be used to insert a skybox in a 3D scene

SphereGeometry

Allows creation of a sphere in 3D space

SphereMesh

A spherical mesh

Text2DEntity

Allows creation of a 2D text in 3D space

TorusGeometry

Allows creation of a torus in 3D space

TorusMesh

A toroidal mesh

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