PaperOfficeMaterial QML Type
Office paper material. More...
Import Statement: | import QtQuick3D.Materials 1.14 |
Detailed Description
The office paper material has the following properties:
Property Name | Property Type | Description |
---|---|---|
uShadowMappingEnabled | bool | Does the material use a baked shadow map. Default is false . |
bump_amount | real | Strength of the bumpiness. Default is 0.5 . |
uTranslucentFalloff | real | Falloff of the translucency of the material. Default is 0 . |
uDiffuseLightWrap | real | Diffuse light bend of the material. Range is [0, 1] . Default is 0 . |
uOpacity | real | Opacity of the material. Range is [0, 100] . Default is 100 . |
transmission_weight | real | Value determining transmission. Default is 0.2 . |
reflection_weight | real | Value determining reflection. Default is 0.8 . |
texture_tiling | vector2d | Tiling repeat of the texture maps. Default is Qt.vector2d(1, 1) . |
paper_color | vector3d | Base color of the material. Default is Qt.vector3d(0.531, 0.531, 0.531) . |
uBakedShadowTexture | TextureInput | The baked shadow texture map. Enabled when uShadowMappingEnabled is true . Default is a Texture with source "maps/shadow.png" . |
diffuse_texture | TextureInput | The diffuse texture map. Default is a Texture with source "maps/paper_diffuse.png" . |
bump_texture | TextureInput | The bump texture map. Default is a Texture with source "maps/paper_diffuse.png" . |
transmission_texture | TextureInput | The transmission texture map. Default is a Texture with source "maps/paper_trans.png" . |
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