Qt Quick 3D - Blend Modes Example

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import QtQuick 2.14 import QtQuick3D 1.14 import QtQuick3D.Materials 1.14 View3D { environment: SceneEnvironment { backgroundMode: SceneEnvironment.Transparent } Node { id: orbiter NumberAnimation { target: orbiter property: "rotation.y" duration: 5000 from: 0 to: 360 loops: Animation.Infinite running: true } DirectionalLight { } PerspectiveCamera { z: -500 } } Model { id: cube1 source: "#Cube" x: -200 materials: AluminumMaterial { bump_amount: 5.0 } } Model { id: cone1 y: -100 rotation.x: 45 source: "#Cone" materials: CopperMaterial {} SequentialAnimation { NumberAnimation { target: cone1 property: "y" duration: 5000 easing.type: Easing.InOutQuad from: -200 to: 200 } NumberAnimation { target: cone1 property: "y" duration: 5000 easing.type: Easing.InOutQuad from: 200 to: -200 } running: true loops: -1 } } Model { id: cylinder1 x: 200 source: "#Sphere" materials: SteelMilledConcentricMaterial {} } }