QGraphicsHelperGL2 Class
(Qt3D::Render::QGraphicsHelperGL2)Inherits: | QGraphicsHelperInterface |
Public Functions
Reimplemented Public Functions
virtual void | alphaTest(GLenum mode1, GLenum mode2) |
virtual void | bindBufferBase(GLenum target, GLuint index, GLuint buffer) |
virtual void | bindFragDataLocation(GLuint shader, const QHash<QString, int> & outputs) |
virtual void | bindFrameBufferAttachment(QOpenGLTexture * texture, const Attachment & attachment) |
virtual void | bindFrameBufferObject(GLuint frameBufferId) |
virtual void | bindUniform(const QVariant & v, const ShaderUniform & description) |
virtual void | bindUniformBlock(GLuint programId, GLuint uniformBlockIndex, GLuint uniformBlockBinding) |
virtual void | blendEquation(GLenum mode) |
virtual GLuint | boundFrameBufferObject() |
virtual void | buildUniformBuffer(const QVariant & v, const ShaderUniform & description, QByteArray & buffer) |
virtual bool | checkFrameBufferComplete() |
virtual GLuint | createFrameBufferObject() |
virtual void | cullFace(GLenum mode) |
virtual void | depthMask(GLenum mode) |
virtual void | depthTest(GLenum mode) |
virtual void | disableAlphaCoverage() |
virtual void | disableClipPlane(int clipPlane) |
virtual void | disablePrimitiveRestart() |
virtual void | drawArrays(GLenum primitiveType, GLint first, GLsizei count) |
virtual void | drawArraysInstanced(GLenum primitiveType, GLint first, GLsizei count, GLsizei instances) |
virtual void | drawBuffers(GLsizei n, const int * bufs) |
virtual void | drawElements(GLenum primitiveType, GLsizei primitiveCount, GLint indexType, void * indices, GLint baseVertex = 0) |
virtual void | drawElementsInstanced(GLenum primitiveType, GLsizei primitiveCount, GLint indexType, void * indices, GLsizei instances, GLint baseVertex = 0, GLint baseInstance = 0) |
virtual void | enableAlphaCoverage() |
virtual void | enableClipPlane(int clipPlane) |
virtual void | enablePrimitiveRestart(int primitiveRestartIndex) |
virtual void | frontFace(GLenum mode) |
virtual void | initializeHelper(QOpenGLContext * context, QAbstractOpenGLFunctions * functions) |
virtual GLint | maxClipPlaneCount() |
virtual QVector<ShaderAttribute> | programAttributesAndLocations(GLuint programId) |
virtual QVector<ShaderUniformBlock> | programUniformBlocks(GLuint programId) |
virtual QVector<ShaderUniform> | programUniformsAndLocations(GLuint programId) |
virtual void | releaseFrameBufferObject(GLuint frameBufferId) |
virtual void | setVerticesPerPatch(GLint verticesPerPatch) |
virtual bool | supportsFeature(Feature feature) const |
virtual uint | uniformByteSize(const ShaderUniform & description) |
virtual void | useProgram(GLuint programId) |
virtual void | vertexAttribDivisor(GLuint index, GLuint divisor) |
- 38 public functions inherited from Qt3D::Render::QGraphicsHelperInterface
Member Function Documentation
QGraphicsHelperGL2::QGraphicsHelperGL2()
[virtual]
void QGraphicsHelperGL2::alphaTest(GLenum mode1, GLenum mode2)
[virtual]
void QGraphicsHelperGL2::bindBufferBase(GLenum target, GLuint index, GLuint buffer)
[virtual]
void QGraphicsHelperGL2::bindFragDataLocation(GLuint shader, const QHash<QString, int> & outputs)
[virtual]
void QGraphicsHelperGL2::bindFrameBufferAttachment(QOpenGLTexture * texture, const Attachment & attachment)
[virtual]
void QGraphicsHelperGL2::bindFrameBufferObject(GLuint frameBufferId)
[virtual]
void QGraphicsHelperGL2::bindUniform(const QVariant & v, const ShaderUniform & description)
[virtual]
void QGraphicsHelperGL2::bindUniformBlock(GLuint programId, GLuint uniformBlockIndex, GLuint uniformBlockBinding)
[virtual]
void QGraphicsHelperGL2::blendEquation(GLenum mode)
[virtual]
GLuint QGraphicsHelperGL2::boundFrameBufferObject()
[virtual]
void QGraphicsHelperGL2::buildUniformBuffer(const QVariant & v, const ShaderUniform & description, QByteArray & buffer)
[virtual]
bool QGraphicsHelperGL2::checkFrameBufferComplete()
[virtual]
GLuint QGraphicsHelperGL2::createFrameBufferObject()
[virtual]
void QGraphicsHelperGL2::cullFace(GLenum mode)
[virtual]
void QGraphicsHelperGL2::depthMask(GLenum mode)
[virtual]
void QGraphicsHelperGL2::depthTest(GLenum mode)
[virtual]
void QGraphicsHelperGL2::disableAlphaCoverage()
[virtual]
void QGraphicsHelperGL2::disableClipPlane(int clipPlane)
[virtual]
void QGraphicsHelperGL2::disablePrimitiveRestart()
[virtual]
void QGraphicsHelperGL2::drawArrays(GLenum primitiveType, GLint first, GLsizei count)
[virtual]
void QGraphicsHelperGL2::drawArraysInstanced(GLenum primitiveType, GLint first, GLsizei count, GLsizei instances)
[virtual]
void QGraphicsHelperGL2::drawBuffers(GLsizei n, const int * bufs)
[virtual]
void QGraphicsHelperGL2::drawElements(GLenum primitiveType, GLsizei primitiveCount, GLint indexType, void * indices, GLint baseVertex = 0)
[virtual]
void QGraphicsHelperGL2::drawElementsInstanced(GLenum primitiveType, GLsizei primitiveCount, GLint indexType, void * indices, GLsizei instances, GLint baseVertex = 0, GLint baseInstance = 0)
[virtual]
void QGraphicsHelperGL2::enableAlphaCoverage()
[virtual]
void QGraphicsHelperGL2::enableClipPlane(int clipPlane)
[virtual]
void QGraphicsHelperGL2::enablePrimitiveRestart(int primitiveRestartIndex)
[virtual]
void QGraphicsHelperGL2::frontFace(GLenum mode)
[virtual]
void QGraphicsHelperGL2::initializeHelper(QOpenGLContext * context, QAbstractOpenGLFunctions * functions)
[virtual]
GLint QGraphicsHelperGL2::maxClipPlaneCount()
[virtual]
QVector<ShaderAttribute> QGraphicsHelperGL2::programAttributesAndLocations(GLuint programId)
[virtual]
QVector<ShaderUniformBlock> QGraphicsHelperGL2::programUniformBlocks(GLuint programId)
[virtual]
QVector<ShaderUniform> QGraphicsHelperGL2::programUniformsAndLocations(GLuint programId)
[virtual]
void QGraphicsHelperGL2::releaseFrameBufferObject(GLuint frameBufferId)
[virtual]
void QGraphicsHelperGL2::setVerticesPerPatch(GLint verticesPerPatch)
[virtual]
bool QGraphicsHelperGL2::supportsFeature(Feature feature) const
[virtual]
uint QGraphicsHelperGL2::uniformByteSize(const ShaderUniform & description)
[virtual]
void QGraphicsHelperGL2::useProgram(GLuint programId)
[virtual]
void QGraphicsHelperGL2::vertexAttribDivisor(GLuint index, GLuint divisor)
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