Shortcut QML Type

Provides keyboard shortcuts More...

Import Statement: import QtQuick 2.5
Since: Qt 5.5

Properties

Signals

Detailed Description

The Shortcut type provides a way of handling keyboard shortcuts. The shortcut can be set to one of the standard keyboard shortcuts, or it can be described with a string containing a sequence of up to four key presses that are needed to activate the shortcut.

Item {
    id: view

    property int currentIndex

    Shortcut {
        sequence: StandardKey.NextChild
        onActivated: view.currentIndex++
    }
}

See also Keys.

Property Documentation

autoRepeat : bool

This property holds whether the shortcut can auto repeat.

The default value is true.


context : enumeration

This property holds the shortcut context.

Supported values are:

  • Qt.WindowShortcut (default) - The shortcut is active when its parent item is in an active top-level window.
  • Qt.ApplicationShortcut - The shortcut is active when one of the application's windows are active.
Shortcut {
    sequence: StandardKey.Quit
    context: Qt.ApplicationShortcut
    onActivated: Qt.quit()
}

enabled : bool

This property holds whether the shortcut is enabled.

The default value is true.


nativeText : string

This property provides the shortcut's key sequence as a platform specific string. This means that it will be shown translated, and on macOS it will resemble a key sequence from the menu bar. It is best to display this text to the user (for example, on a tooltip).

This QML property was introduced in Qt 5.6.

See also sequence and portableText.


portableText : string

This property provides the shortcut's key sequence as a string in a "portable" format, suitable for reading and writing to a file. In many cases, it will look similar to the native text on Windows and X11.

This QML property was introduced in Qt 5.6.

See also sequence and nativeText.


sequence : keysequence

This property holds the shortcut's key sequence. The key sequence can be set to one of the standard keyboard shortcuts, or it can be described with a string containing a sequence of up to four key presses that are needed to activate the shortcut.

The default value is an empty key sequence.

Shortcut {
    sequence: "Ctrl+E,Ctrl+W"
    onActivated: edit.wrapMode = TextEdit.Wrap
}

Signal Documentation

activated()

This signal is emitted when the shortcut is activated.

The corresponding handler is onActivated.


activatedAmbiguously()

This signal is emitted when the shortcut is activated ambigously, meaning that it matches the start of more than one shortcut.

The corresponding handler is onActivatedAmbiguously.


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