AluminumAnodizedEmissiveMaterial QML Type

Anodized aluminum material with emissive properties. More...

Import Statement: import QtQuick3D.Materials 1.15

Detailed Description

The anodized aluminum emissive material has the following properties:

Property NameProperty TypeDescription
uEnvironmentMappingEnabledboolDoes the material use an environment map. Default is true.
uShadowMappingEnabledboolDoes the material use a baked shadow map. Default is false.
roughnessrealRoughness of the material. Range is [0, 1], with 0 being totally reflective. Default is 0.3.
base_colorvector3dBase color of the material. Default is Qt.vector3d(0.7, 0.7, 0.7).
intensityrealThe intensity of the emission. Default is 1.0.
emission_colorvector3dEmission color of the material. Default is Qt.vector3d(0, 0, 0).
emissive_textureTextureInputThe emissive texture map. Default is a Texture with source "maps/emissive.png".
emissive_mask_textureTextureInputThe emissive texture map mask. Default is a Texture with source "maps/emissive_mask.png".
uEnvironmentTextureTextureInputThe environment texture map. Enabled when uEnvironmentMappingEnabled is true. Default is a Texture with source "maps/spherical_checker.png".
uBakedShadowTextureTextureInputThe baked shadow texture map. Enabled when uShadowMappingEnabled is true. Default is a Texture with source "maps/shadow.png".

© 2023 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners. The documentation provided herein is licensed under the terms of the GNU Free Documentation License version 1.3 as published by the Free Software Foundation. Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners.