AluminumBrushedMaterial QML Type

Brushed aluminum material. More...

Import Statement: import QtQuick3D.Materials 1.15

Detailed Description

The brushed aluminum material has the following properties:

Property NameProperty TypeDescription
uEnvironmentMappingEnabledboolDoes the material use an environment map. Default is true.
uShadowMappingEnabledboolDoes the material use a baked shadow map. Default is false.
tilingvector3dTiling repeat of the brush texture map. Default is Qt.vector3d(3, 3, 3).
brushing_strengthrealStrength of the brush strokes. Default is 0.5.
reflection_stretchrealThe stretch of the reflection. Default is 0.5.
metal_colorvector3dBase color of the material. Default is Qt.vector3d(0.95, 0.95, 0.95).
bump_amountrealDepth of the brush strokes. Default is 0.4.
uEnvironmentTextureTextureInputThe environment texture map. Enabled when uEnvironmentMappingEnabled is true. Default is a Texture with source "maps/spherical_checker.png".
uBakedShadowTextureTextureInputThe baked shadow texture map. Enabled when uShadowMappingEnabled is true. Default is a Texture with source "maps/shadow.png".
brush_textureTextureInputThe brush texture map. Default is a Texture with source "maps/brushed_full_contrast.png".
roughness_texture_uTextureInputThe horizontal roughness texture map. Default is a Texture with source "maps/brushed_full_contrast.png".
roughness_texture_vTextureInputThe vertical roughness texture map. Default is a Texture with source "maps/brushed_full_contrast.png".
bump_textureTextureInputThe bump texture map. Default is a Texture with source "maps/brushed_a.png".

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