Qt Quick 3D - Simple Example

Demonstrates how to render a simple scene in Qt Quick 3D.

Simple demonstrates how to render a scene in Qt Quick 3D.

Setting Up the Scene

We set up the entire scene in the main.qml file.

To be able to use the types in the QtQuick3D module, we must import it:

import QtQuick3D 1.15

First of all, we define the environment of our simple scene. We just clear the background color with 'skyblue' in this example.

environment: SceneEnvironment {
    clearColor: "skyblue"
    backgroundMode: SceneEnvironment.Color
}

And then, we define a camera which represents the viewport of the rendered scene. In this example, we use PerspectiveCamera which shows perspective viewport in a general 3D scene. Because we want to define some objects around origin, we move this camera to the rear position and rotate slightly.

PerspectiveCamera {
    position: Qt.vector3d(0, 200, 300)
    eulerRotation.x: -30
}

For the objects in the scene to be rendered correctly we need to add a light source, in this example we'll be using a DirectionalLight

DirectionalLight {
    eulerRotation.x: -30
    eulerRotation.y: -70
}

Draw Simple Objects

Now, we draw some built-in objects. In this example, we draw a red cylinder and a blue sphere using Model. However, just drawing objects is too simple, so we make a round plate with the red cylinder and add bouncing animation for the sphere.

Model {
    position: Qt.vector3d(0, -200, 0)
    source: "#Cylinder"
    scale: Qt.vector3d(2, 0.2, 1)
    materials: [ DefaultMaterial {
            diffuseColor: "red"
        }
    ]
}

Model {
    position: Qt.vector3d(0, 150, 0)
    source: "#Sphere"

    materials: [ DefaultMaterial {
            diffuseColor: "blue"
        }
    ]

    SequentialAnimation on y {
        loops: Animation.Infinite
        NumberAnimation {
            duration: 3000
            to: -150
            from: 150
            easing.type:Easing.InQuad
        }
        NumberAnimation {
            duration: 3000
            to: 150
            from: -150
            easing.type:Easing.OutQuad
        }
    }
}

Files:

© 2024 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners. The documentation provided herein is licensed under the terms of the GNU Free Documentation License version 1.3 as published by the Free Software Foundation. Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners.