Qt Quick 3D - Custom Materials Example
# Generated from custommaterial.pro.
cmake_minimum_required(VERSION 3.14)
project(custommaterial LANGUAGES CXX)
set(CMAKE_INCLUDE_CURRENT_DIR ON)
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)
set(CMAKE_AUTOUIC ON)
if(NOT DEFINED INSTALL_EXAMPLESDIR)
set(INSTALL_EXAMPLESDIR "examples")
endif()
set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/quick3d/custommaterial")
find_package(Qt6 COMPONENTS Core)
find_package(Qt6 COMPONENTS Gui)
find_package(Qt6 COMPONENTS Quick)
find_package(Qt6 COMPONENTS Quick3D)
qt_add_executable(custommaterial
main.cpp
)
set_target_properties(custommaterial PROPERTIES
WIN32_EXECUTABLE TRUE
MACOSX_BUNDLE TRUE
)
target_link_libraries(custommaterial PUBLIC
Qt::Core
Qt::Gui
Qt::Quick
Qt::Quick3D
)
# Resources:
set(qml_resource_files
"main.qml"
"weirdShape.mesh"
)
qt6_add_resources(custommaterial "qml"
PREFIX
"/"
FILES
${qml_resource_files}
)
set(materials_resource_files
"maps/OpenfootageNET_lowerAustria01-1024.hdr"
"material_customlights.frag"
"material_customspecular.frag"
"material_distortion.vert"
"material_metallic.frag"
"material_simple.frag"
"material_transparent.frag"
"screen.frag"
)
qt6_add_resources(custommaterial "materials"
PREFIX
"/"
FILES
${materials_resource_files}
)
install(TARGETS custommaterial
RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
)