Qt Quick 3D - Dynamic Model Creation Example
/**************************************************************************** ** ** Copyright (C) 2019 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the examples of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** BSD License Usage ** Alternatively, you may use this file under the terms of the BSD license ** as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of The Qt Company Ltd nor the names of its ** contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/import QtQuick import QtQuick.Controls import QtQuick3D Window { id: window width: 1280 height: 720 visible: true color: "black" title: "Dynamic Model Creation example" Button { id: addButton anchors.left: parent.left anchors.top: parent.top anchors.margins: 20 text: "Add Model" implicitWidth: 150 background: Rectangle { implicitWidth: 150 implicitHeight: 40 opacity: enabled ? 1 : 0.3 color: parent.down ? "#6b7080" : "#848895" border.color: "#222840" border.width: 1 radius: 5 } onClicked: shapeSpawner.addShape() } Label { id: countLabel anchors.top: parent.top anchors.horizontalCenter: parent.horizontalCenter anchors.margins: 20 font.pointSize: 20 font.bold: true color: "#848895" text: "Models in Scene: " + shapeSpawner.count } Button { id: removeButton anchors.right: parent.right anchors.top: parent.top anchors.margins: 20 text: "Remove Model" implicitWidth: 150 enabled: shapeSpawner.count > 0 background: Rectangle { implicitWidth: 150 implicitHeight: 40 opacity: enabled ? 1 : 0.3 color: parent.down ? "#6b7080" : "#848895" border.color: "#222840" border.width: 1 radius: 5 } onClicked: shapeSpawner.removeShape() } View3D { anchors.fill: parent camera: camera renderMode: View3D.Underlay environment: SceneEnvironment { clearColor: "black" backgroundMode: SceneEnvironment.Color antialiasingMode: SceneEnvironment.MSAA antialiasingQuality: SceneEnvironment.High } PointLight { position: Qt.vector3d(0, 0, 0); brightness: 2.5 } Node { position: Qt.vector3d(0, 0, 0); PerspectiveCamera { position: Qt.vector3d(0, 0, 600) } eulerRotation.y: -90 SequentialAnimation on eulerRotation.y { loops: Animation.Infinite PropertyAnimation { duration: 5000 to: 360 from: 0 } } } Node { id: shapeSpawner property real range: 300 property var instances: [] property int count function addShape() { var xPos = (2 * Math.random() * range) - range; var yPos = (2 * Math.random() * range) - range; var zPos = (2 * Math.random() * range) - range; var shapeComponent = Qt.createComponent("WeirdShape.qml"); let instance = shapeComponent.createObject(shapeSpawner, { "x": xPos, "y": yPos, "z": zPos, "scale": Qt.vector3d(0.25, 0.25, 0.25)}); instances.push(instance); count = instances.length } function removeShape() { if (instances.length > 0) { let instance = instances.pop(); instance.destroy(); count = instances.length } } } Component.onCompleted: { for (var i = 0; i < 10; ++i) shapeSpawner.addShape() } } }