Qt Quick 3D - Custom Geometry Example
// Copyright (C) 2020 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause #ifndef EXAMPLEGEOMETRY_H #define EXAMPLEGEOMETRY_H #include <QQuick3DGeometry> class ExampleTriangleGeometry : public QQuick3DGeometry { Q_OBJECT QML_NAMED_ELEMENT(ExampleTriangleGeometry) Q_PROPERTY(bool normals READ normals WRITE setNormals NOTIFY normalsChanged) Q_PROPERTY(float normalXY READ normalXY WRITE setNormalXY NOTIFY normalXYChanged) Q_PROPERTY(bool uv READ uv WRITE setUV NOTIFY uvChanged) Q_PROPERTY(float uvAdjust READ uvAdjust WRITE setUVAdjust NOTIFY uvAdjustChanged) public: ExampleTriangleGeometry(); bool normals() const { return m_hasNormals; } void setNormals(bool enable); float normalXY() const { return m_normalXY; } void setNormalXY(float xy); bool uv() const { return m_hasUV; } void setUV(bool enable); float uvAdjust() const { return m_uvAdjust; } void setUVAdjust(float f); signals: void normalsChanged(); void normalXYChanged(); void uvChanged(); void uvAdjustChanged(); private: void updateData(); bool m_hasNormals = false; float m_normalXY = 0.0f; bool m_hasUV = false; float m_uvAdjust = 0.0f; }; class ExamplePointGeometry : public QQuick3DGeometry { Q_OBJECT QML_NAMED_ELEMENT(ExamplePointGeometry) public: ExamplePointGeometry(); private: void updateData(); }; #endif