Qt Quick 3D - Custom Instanced Rendering
// Copyright (C) 2023 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause VARYING vec4 vCustomData; VARYING vec3 vGlobalPosition; void MAIN() { vCustomData = INSTANCE_DATA; // MODEL_MATRIX does not exist when instancing vec4 pos = INSTANCE_MODEL_MATRIX * vec4(VERTEX, 1.0); vGlobalPosition = pos.xyz; }