Qt Quick 3D - Dynamic Texture Example
// Copyright (C) 2019 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause import QtQuick import QtQuick3D import QtQuick3D.Helpers Window { id: window width: 1280 height: 720 visible: true color: "black" View3D { id: view anchors.fill:parent renderMode: View3D.Underlay environment: SceneEnvironment { backgroundMode: SceneEnvironment.Color clearColor: "black" } Doors { id: door } TapHandler { gesturePolicy: TapHandler.WithinBounds onTapped: { var result = view.pick(point.position.x, point.position.y); if (result.objectHit) { console.log("pick dist", result.distance, "hit", result.objectHit, "scene pos", result.scenePosition, "uv", result.uvPosition); var pickedDoor = result.objectHit; if (pickedDoor.state === "") pickedDoor.state = "opened"; else pickedDoor.state = ""; } } } } Rectangle { id: object2d width: 500 height: 700 anchors.top: parent.top anchors.left: parent.left anchors.margins: 10 CorkBoards { } clip: true layer.enabled: true } }