Qt Quick 3D - Introduction
// Copyright (C) 2019 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause import QtQuick import QtQuick3D Window { id: window width: 1280 height: 720 visible: true View3D { id: view anchors.fill: parent environment: SceneEnvironment { clearColor: "skyblue" backgroundMode: SceneEnvironment.Color } PerspectiveCamera { position: Qt.vector3d(0, 200, 300) eulerRotation.x: -30 } DirectionalLight { eulerRotation.x: -30 eulerRotation.y: -70 } Model { position: Qt.vector3d(0, -200, 0) source: "#Cylinder" scale: Qt.vector3d(2, 0.2, 1) materials: [ DefaultMaterial { diffuseColor: "red" } ] } Model { position: Qt.vector3d(0, 150, 0) source: "#Sphere" materials: [ DefaultMaterial { diffuseColor: "blue" } ] SequentialAnimation on y { loops: Animation.Infinite NumberAnimation { duration: 3000 to: -150 from: 150 easing.type:Easing.InQuad } NumberAnimation { duration: 3000 to: 150 from: -150 easing.type:Easing.OutQuad } } } } }