Qt Quick 3D Physics - CharacterController Example
# Copyright (C) 2023 The Qt Company Ltd. # SPDX-License-Identifier: BSD-3-Clause cmake_minimum_required(VERSION 3.14) project(example_charactercontroller LANGUAGES CXX) set(CMAKE_AUTOMOC ON) if(NOT DEFINED INSTALL_EXAMPLESDIR) set(INSTALL_EXAMPLESDIR "examples") endif() set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/quick3dphysics/${PROJECT_NAME}") find_package(Qt6 REQUIRED COMPONENTS Core Gui Quick Quick3D Quick3DPhysics) qt_add_executable(${PROJECT_NAME} main.cpp ) set_target_properties(${PROJECT_NAME} PROPERTIES WIN32_EXECUTABLE TRUE MACOSX_BUNDLE TRUE ) target_link_libraries(${PROJECT_NAME} PUBLIC Qt::Core Qt::Gui Qt::Quick Qt::Quick3D Qt::Quick3DPhysics ) # Resources: set(qml_resource_files "main.qml" "Building.qml" "Wasd.qml" "maps/sign.png" "maps/sphere.png" "maps/Tape001_1K_Color.jpg" "maps/Tape001_1K_NormalGL.jpg" "maps/Tape001_1K_Roughness.jpg" "maps/Tiles107_1K_Color.jpg" "maps/Tiles107_1K_NormalGL.jpg" "maps/Tiles107_1K_Roughness.jpg" "maps/Tiles108_1K_Color.jpg" "meshes/building.mesh" ) qt_add_resources(${PROJECT_NAME} "qml" PREFIX "/" FILES ${qml_resource_files} ) install(TARGETS ${PROJECT_NAME} RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}" BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}" LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}" )