Qt3DInput Namespace
Contains classes that enable user input. More...
Header: | #include <Qt3DInput> |
CMake: | find_package(Qt6 REQUIRED COMPONENTS 3dinput) target_link_libraries(mytarget PRIVATE Qt6::3dinput) |
qmake: | QT += 3dinput |
Classes
class | QAbstractActionInput |
class | QAbstractAxisInput |
class | QAbstractPhysicalDevice |
class | QAbstractPhysicalDeviceProxy |
class | QAction |
class | QActionInput |
class | QAnalogAxisInput |
class | QAxis |
class | QAxisAccumulator |
class | QAxisSetting |
class | QButtonAxisInput |
class | QInputAspect |
class | QInputChord |
class | QInputDeviceIntegration |
class | QInputSequence |
class | QInputSettings |
class | QKeyEvent |
class | QKeyboardDevice |
class | QKeyboardHandler |
class | QLogicalDevice |
class | QMouseDevice |
class | QMouseEvent |
class | QMouseHandler |
class | QWheelEvent |
Types
Classes
class QAbstractActionInput
QAbstractActionInput is the base class for the Action Input and all Aggregate Action Inputs. More...
class QAbstractAxisInput
QAbstractActionInput is the base class for all Axis Input. More...
class QAbstractPhysicalDevice
QAbstractPhysicalDevice is the base class used by Qt3d to interact with arbitrary input devices. More...
class QAbstractPhysicalDeviceProxy
Qt3DInput::QAbstractPhysicalDeviceProxy acts as a proxy for an actual Qt3DInput::QQAbstractPhysicalDevice device. More...
class QAction
Links a set of QAbstractActionInput that trigger the same event. More...
class QActionInput
QActionInput stores Device and Buttons used to trigger an input event. More...
class QAnalogAxisInput
An axis input controlled by an analog input The axis value is controlled like a traditional analog input such as a joystick. More...
class QAxis
QAxis stores QAbstractAxisInputs used to trigger an input event. More...
class QAxisAccumulator
QAxisAccumulator processes velocity or acceleration data from a QAxis. More...
class QAxisSetting
QAxisSetting stores settings for the specified list of Axis. More...
class QButtonAxisInput
An axis input controlled by buttons The axis value is controlled by buttons rather than a traditional analog input such as a joystick. More...
class QInputAspect
Responsible for creating physical devices and handling associated jobs. More...
class QInputChord
QInputChord represents a set of QAbstractActionInput's that must be triggerd at once. More...
class QInputDeviceIntegration
Abstract base class used to define new input methods such as game controllers. More...
class QInputSequence
QInputSequence represents a set of QAbstractActionInput's that must be triggerd one after the other. More...
class QInputSettings
QInputSettings class holds the pointer to an input event source object. More...
class QKeyEvent
QKeyEvent event type send by KeyBoardHandler. More...
class QKeyboardDevice
QKeyboardDevice is in charge of dispatching keyboard events to attached QQKeyboardHandler objects. More...
class QKeyboardHandler
Provides keyboard event notification. More...
class QLogicalDevice
QLogicalDevice allows the user to define a set of actions that they wish to use within an application. More...
class QMouseDevice
Delegates mouse events to the attached MouseHandler objects. More...
class QMouseEvent
The Qt3DCore::QMouseEvent contains parameters that describe a mouse event. More...
class QMouseHandler
Provides a means of being notified about mouse events when attached to a QMouseDevice instance. More...
class QWheelEvent
The QWheelEvent class contains parameters that describe a mouse wheel event. More...
Type Documentation
QKeyEventPtr
A shared pointer for QKeyEvent.
QMouseEventPtr
A shared pointer for QMouseEvent.
QWheelEventPtr
A shared pointer for QWheelEvent.
© 2024 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners. The documentation provided herein is licensed under the terms of the GNU Free Documentation License version 1.3 as published by the Free Software Foundation. Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners.