Qt Quick 3D Physics - CharacterController Example

# Copyright (C) 2023 The Qt Company Ltd.
# SPDX-License-Identifier: BSD-3-Clause

cmake_minimum_required(VERSION 3.14)
project(example_charactercontroller LANGUAGES CXX)

set(CMAKE_AUTOMOC ON)

if(NOT DEFINED INSTALL_EXAMPLESDIR)
    set(INSTALL_EXAMPLESDIR "examples")
endif()

set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/quick3dphysics/${PROJECT_NAME}")

find_package(Qt6 REQUIRED COMPONENTS Core Gui Quick Quick3D Quick3DPhysics)

qt_add_executable(${PROJECT_NAME}
    main.cpp
)

set_target_properties(${PROJECT_NAME} PROPERTIES
    WIN32_EXECUTABLE TRUE
    MACOSX_BUNDLE TRUE
)

target_link_libraries(${PROJECT_NAME} PUBLIC
    Qt::Core
    Qt::Gui
    Qt::Quick
    Qt::Quick3D
    Qt::Quick3DPhysics
)

# Resources:
set(qml_resource_files
    "main.qml"
    "Building.qml"
    "Wasd.qml"
    "maps/sign.png"
    "maps/sphere.png"
    "maps/Tape001_1K_Color.jpg"
    "maps/Tape001_1K_NormalGL.jpg"
    "maps/Tape001_1K_Roughness.jpg"
    "maps/Tiles107_1K_Color.jpg"
    "maps/Tiles107_1K_NormalGL.jpg"
    "maps/Tiles107_1K_Roughness.jpg"
    "maps/Tiles108_1K_Color.jpg"
    "meshes/building.mesh"

)

qt_add_resources(${PROJECT_NAME} "qml"
    PREFIX
        "/"
    FILES
        ${qml_resource_files}
)

install(TARGETS ${PROJECT_NAME}
    RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
    BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
    LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
)