Qt Shader Tools
The Qt Shader Tools module builds on the SPIR-V Open Source Ecosystem as described at the Khronos SPIR-V web site.
The main components of the Qt shader conditioning system are:
- CMake integration for the
- QShader (part of the QtGui module)
- QShaderBaker (part of this module, the library equivalent of the
Note: As of Qt 6.4, the C++ APIs are considered private. They are not recommended for direct usage from applications. Rather, use the
qsb command-line tool either directly, or indirectly from CMake projects.
Qt Shader Tools runtime library is available under commercial licenses from The Qt Company. In addition, it is available under free software licenses. Since Qt 6.3, these free software licenses are GNU Lesser General Public License, version 3, or the GNU General Public License, version 2.
See Qt Licensing for further details.
Furthermore, Qt Shader Tools in 6.4.0 may contain third party modules under following permissive licenses:
Apache License 2.0 and Khronos License
BSD 3-Clause "New" or "Revised" License, and Khronos License, and Apache License 2.0, and GNU General Public License v3.0 or later with Bison exception 2.2, and NVIDIA 2002 License
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