Qt3DAnimation.QLerpClipBlend

Performs a linear interpolation of two animation clips based on a normalized factor. More

Inheritance diagram of PySide2.Qt3DAnimation.Qt3DAnimation.QLerpClipBlend

Synopsis

Functions

Slots

Signals

Detailed Description

QLerpClipBlend can be useful to create advanced animation effects based on individual animation clips. For instance, given a player character, lerp blending could be used to combine a walking animation clip with an injured animation clip based on a blend factor that increases the more the player gets injured. This would then allow with blend factor == 0 to have a non injured walking player, with blend factor == 1 a fully injured player, with blend factor == 0.5 a partially walking and injured player.

See also

QBlendedClipAnimator

class PySide2.Qt3DAnimation.Qt3DAnimation.QLerpClipBlend([parent=None])
Parameters

parentQNode

PySide2.Qt3DAnimation.Qt3DAnimation.QLerpClipBlend.blendFactor()
Return type

float

See also

setBlendFactor()

PySide2.Qt3DAnimation.Qt3DAnimation.QLerpClipBlend.blendFactorChanged(blendFactor)
Parameters

blendFactorfloat

PySide2.Qt3DAnimation.Qt3DAnimation.QLerpClipBlend.endClip()
Return type

QAbstractClipBlendNode

See also

setEndClip()

PySide2.Qt3DAnimation.Qt3DAnimation.QLerpClipBlend.endClipChanged(endClip)
Parameters

endClipQAbstractClipBlendNode

PySide2.Qt3DAnimation.Qt3DAnimation.QLerpClipBlend.setBlendFactor(blendFactor)
Parameters

blendFactorfloat

See also

blendFactor()

PySide2.Qt3DAnimation.Qt3DAnimation.QLerpClipBlend.setEndClip(endClip)
Parameters

endClipQAbstractClipBlendNode

See also

endClip()

PySide2.Qt3DAnimation.Qt3DAnimation.QLerpClipBlend.setStartClip(startClip)
Parameters

startClipQAbstractClipBlendNode

See also

startClip()

PySide2.Qt3DAnimation.Qt3DAnimation.QLerpClipBlend.startClip()
Return type

QAbstractClipBlendNode

See also

setStartClip()

PySide2.Qt3DAnimation.Qt3DAnimation.QLerpClipBlend.startClipChanged(startClip)
Parameters

startClipQAbstractClipBlendNode