Qt Quick Scene Graph Material Classes

classes used to define materials in the Qt Quick Scene Graph.

This page lists the material classes in Qt Quick ‘s Qt Quick Scene Graph .

PySide2.QtQuick.QSGMaterialType

The QSGMaterialType class is used as a unique type token in combination with QSGMaterial.

QSGMaterial

The QSGMaterial class encapsulates rendering state for a shader program.

QSGMaterialRhiShader

The QSGMaterialRhiShader class represents a graphics API independent shader program.

QSGMaterialShader

The QSGMaterialShader class represents an OpenGL shader program in the renderer.

QSGFlatColorMaterial

The QSGFlatColorMaterial class provides a convenient way of rendering solid colored geometry in the scene graph.

QSGSimpleMaterialShader

The QSGSimpleMaterialShader class provides a convenient way of building custom OpenGL-based materials for the scene graph.

QSGSimpleMaterial

The QSGSimpleMaterial class is a template generated class used to store the state used with a QSGSimpleMateralShader.

QSGOpaqueTextureMaterial

The QSGOpaqueTextureMaterial class provides a convenient way of rendering textured geometry in the scene graph.

QSGTextureMaterial

The QSGTextureMaterial class provides a convenient way of rendering textured geometry in the scene graph.

QSGVertexColorMaterial

The QSGVertexColorMaterial class provides a convenient way of rendering per-vertex colored geometry in the scene graph.