Expenses Tool Tutorial¶
- In this tutorial you will learn the following concepts:
creating user interfaces programatically,
layouts and widgets,
overloading Qt classes,
connecting signal and slots,
interacting with QWidgets,
and building your own application.
- The requirements:
A simple window for the application (QMainWindow).
A table to keep track of the expenses (QTableWidget).
Two input fields to add expense information (QLineEdit).
Buttons to add information to the table, plot data, clear table, and exit the application (QPushButton).
A verification step to avoid invalid data entry.
A chart to visualize the expense data (QChart) that will be embedded in a chart view (QChartView).
Empty window¶
The base structure for a QApplication is located inside the if __name__ == “__main__”: code block.
1 2 3 4 | if __name__ == "__main__":
app = QApplication([])
# ...
sys.exit(app.exec_())
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Now, to start the development, create an empty window called MainWindow. You could do that by defining a class that inherits from QMainWindow.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | class MainWindow(QMainWindow):
def __init__(self):
QMainWindow.__init__(self)
self.setWindowTitle("Tutorial")
if __name__ == "__main__":
# Qt Application
app = QApplication(sys.argv)
window = MainWindow()
window.resize(800, 600)
window.show()
# Execute application
sys.exit(app.exec_())
|
Now that our class is defined, create an instance of it and call show().
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | class MainWindow(QMainWindow):
def __init__(self):
QMainWindow.__init__(self)
self.setWindowTitle("Tutorial")
if __name__ == "__main__":
# Qt Application
app = QApplication(sys.argv)
window = MainWindow()
window.resize(800, 600)
window.show()
# Execute application
sys.exit(app.exec_())
|
First signal/slot connection¶
The Exit option must be connected to a slot that triggers the application to exit. The main idea to achieve this, is the following:
element.signal_name.connect(slot_name)
All the interface’s elements could be connected through signals to certain slots, in the case of a QAction, the signal triggered can be used:
exit_action.triggered.connect(slot_name)
Note
Now a slot needs to be defined to exit the application, which can be done using QApplication.quit(). If we put all these concepts together you will end up with the following code:
1 2 3 4 5 6 7 8 9 10 | # Exit QAction
exit_action = QAction("Exit", self)
exit_action.setShortcut("Ctrl+Q")
exit_action.triggered.connect(self.exit_app)
self.file_menu.addAction(exit_action)
@Slot()
def exit_app(self, checked):
QApplication.quit()
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Notice that the decorator @Slot() is required for each slot you declare to properly register them. Slots are normal functions, but the main difference is that they will be invokable from Signals of QObjects when connected.
Empty widget and data¶
The QMainWindow enables us to set a central widget that will be displayed when showing the window (read more). This central widget could be another class derived from QWidget.
Additionally, you will define example data to visualize later.
1 2 3 4 5 6 7 8 | class Widget(QWidget):
def __init__(self):
QWidget.__init__(self)
# Example data
self._data = {"Water": 24.5, "Electricity": 55.1, "Rent": 850.0,
"Supermarket": 230.4, "Internet": 29.99, "Bars": 21.85,
"Public transportation": 60.0, "Coffee": 22.45, "Restaurants": 120}
|
With the Widget class in place, modify MainWindow’s initialization code
1 2 3 4 5 | app = QApplication(sys.argv)
# QWidget
widget = Widget()
# QMainWindow using QWidget as central widget
window = MainWindow(widget)
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Window layout¶
Now that the main empty window is in place, you need to start adding widgets to achieve the main goal of creating an expenses application.
After declaring the example data, you can visualize it on a simple QTableWidget. To do so, you will add this procedure to the Widget constructor.
Warning
Only for the example purpose a QTableWidget will be used, but for more performance-critical applications the combination of a model and a QTableView is encouraged.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 | def __init__(self):
QWidget.__init__(self)
self.items = 0
# Example data
self._data = {"Water": 24.5, "Electricity": 55.1, "Rent": 850.0,
"Supermarket": 230.4, "Internet": 29.99, "Bars": 21.85,
"Public transportation": 60.0, "Coffee": 22.45, "Restaurants": 120}
# Left
self.table = QTableWidget()
self.table.setColumnCount(2)
self.table.setHorizontalHeaderLabels(["Description", "Price"])
self.table.horizontalHeader().setSectionResizeMode(QHeaderView.Stretch)
# QWidget Layout
self.layout = QHBoxLayout()
#self.table_view.setSizePolicy(size)
self.layout.addWidget(self.table)
# Set the layout to the QWidget
self.setLayout(self.layout)
# Fill example data
self.fill_table()
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As you can see, the code also includes a QHBoxLayout that provides the container to place widgets horizontally.
Additionally, the QTableWidget allows for customizing it, like adding the labels for the two columns that will be used, and to stretch the content to use the whole Widget space.
The last line of code refers to filling the table*, and the code to perform that task is displayed below.
1 2 3 4 5 6 7 | def fill_table(self, data=None):
data = self._data if not data else data
for desc, price in data.items():
self.table.insertRow(self.items)
self.table.setItem(self.items, 0, QTableWidgetItem(desc))
self.table.setItem(self.items, 1, QTableWidgetItem(str(price)))
self.items += 1
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Having this process on a separate method is a good practice to leave the constructor more readable, and to split the main functions of the class in independent processes.
Right side layout¶
Because the data that is being used is just an example, you are required to include a mechanism to input items to the table, and extra buttons to clear the table’s content, and also quit the application.
To distribute these input lines and buttons, you will use a QVBoxLayout that allows you to place elements vertically inside a layout.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 | # Right
self.description = QLineEdit()
self.price = QLineEdit()
self.add = QPushButton("Add")
self.clear = QPushButton("Clear")
self.quit = QPushButton("Quit")
self.right = QVBoxLayout()
self.right.setMargin(10)
self.right.addWidget(QLabel("Description"))
self.right.addWidget(self.description)
self.right.addWidget(QLabel("Price"))
self.right.addWidget(self.price)
self.right.addWidget(self.add)
self.right.addStretch()
self.right.addWidget(self.clear)
self.right.addWidget(self.quit)
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Leaving the table on the left side and these newly included widgets to the right side will be just a matter to add a layout to our main QHBoxLayout as you saw in the previous example:
1 2 3 4 5 6 | from PySide2.QtCore import Slot
from PySide2.QtWidgets import (QAction, QApplication, QHeaderView, QHBoxLayout, QLabel, QLineEdit,
QMainWindow, QPushButton, QTableWidget, QTableWidgetItem,
QVBoxLayout, QWidget)
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The next step will be connecting those new buttons to slots.
Adding elements¶
Each QPushButton have a signal called clicked, that is emitted when you click on the button. This will be more than enough for this example, but you can see other signals in the official documentation.
1 2 3 4 | self.add.clicked.connect(self.add_element)
self.quit.clicked.connect(self.quit_application)
self.clear.clicked.connect(self.clear_table)
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As you can see on the previous lines, we are connecting each clicked signal to different slots. In this example slots are normal class methods in charge of perform a determined task associated with our buttons. It is really important to decorate each method declaration with a @Slot(), in that way PySide2 knows internally how to register them into Qt.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 | def add_element(self):
des = self.description.text()
price = self.price.text()
self.table.insertRow(self.items)
self.table.setItem(self.items, 0, QTableWidgetItem(des))
self.table.setItem(self.items, 1, QTableWidgetItem(price))
self.description.setText("")
self.price.setText("")
self.items += 1
@Slot()
def quit_application(self):
QApplication.quit()
def fill_table(self, data=None):
data = self._data if not data else data
for desc, price in data.items():
self.table.insertRow(self.items)
self.table.setItem(self.items, 0, QTableWidgetItem(desc))
self.table.setItem(self.items, 1, QTableWidgetItem(str(price)))
self.items += 1
@Slot()
def clear_table(self):
self.table.setRowCount(0)
self.items = 0
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Since these slots are methods, we can access the class variables, like our QTableWidget to interact with it.
The mechanism to add elements into the table is described as the following:
get the description and price from the fields,
insert a new empty row to the table,
set the values for the empty row in each column,
clear the input text fields,
include the global count of table rows.
To exit the application you can use the quit() method of the unique QApplication instance, and to clear the content of the table you can just set the table row count, and the internal count to zero.
Verification step¶
Adding information to the table needs to be a critical action that require a verification step to avoid adding invalid information, for example, empty information.
You can use a signal from QLineEdit called textChanged[str] which will be emitted every time something inside changes, i.e.: each key stroke. Notice that this time, there is a [str] section on the signal, this means that the signal will also emit the value of the text that was changed, which will be really useful to verify the current content of the QLineEdit.
You can connect two different object’s signal to the same slot, and this will be the case for your current application:
1 2 | self.description.textChanged[str].connect(self.check_disable)
self.price.textChanged[str].connect(self.check_disable)
|
The content of the check_disable slot will be really simple:
1 2 3 4 5 6 | @Slot()
def check_disable(self, s):
if not self.description.text() or not self.price.text():
self.add.setEnabled(False)
else:
self.add.setEnabled(True)
|
You have two options, write a verification based on the current value of the string you retrieve, or manually get the whole content of both QLineEdit. The second is preferred in this case, so you can verify if the two inputs are not empty to enable the button Add.
Note
Qt also provides a special class called QValidator that you can use to validate any input.
Empty chart view¶
New items can be added to the table, and the visualization is so far OK, but you can accomplish more by representing the data graphically.
First you will include an empty QChartView placeholder into the right side of your application.
1 2 3 | # Chart
self.chart_view = QtCharts.QChartView()
self.chart_view.setRenderHint(QPainter.Antialiasing)
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Additionally the order of how you include widgets to the right QVBoxLayout will also change.
1 2 3 4 5 6 7 8 9 10 11 | self.right = QVBoxLayout()
self.right.setMargin(10)
self.right.addWidget(QLabel("Description"))
self.right.addWidget(self.description)
self.right.addWidget(QLabel("Price"))
self.right.addWidget(self.price)
self.right.addWidget(self.add)
self.right.addWidget(self.plot)
self.right.addWidget(self.chart_view)
self.right.addWidget(self.clear)
self.right.addWidget(self.quit)
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Notice that before we had a line with self.right.addStretch() to fill up the vertical space between the Add and the Clear buttons, but now, with the QChartView it will not be necessary.
Also, you need include a Plot button if you want to do it on-demand.
Full application¶
For the final step, you will need to connect the Plot button to a slot that creates a chart and includes it into your QChartView.
1 2 3 4 5 6 7 | # Signals and Slots
self.add.clicked.connect(self.add_element)
self.quit.clicked.connect(self.quit_application)
self.plot.clicked.connect(self.plot_data)
self.clear.clicked.connect(self.clear_table)
self.description.textChanged[str].connect(self.check_disable)
self.price.textChanged[str].connect(self.check_disable)
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That is nothing new, since you already did it for the other buttons, but now take a look at how to create a chart and include it into your QChartView.
1 2 3 4 5 6 7 8 9 10 11 12 13 | @Slot()
def plot_data(self):
# Get table information
series = QtCharts.QPieSeries()
for i in range(self.table.rowCount()):
text = self.table.item(i, 0).text()
number = float(self.table.item(i, 1).text())
series.append(text, number)
chart = QtCharts.QChart()
chart.addSeries(series)
chart.legend().setAlignment(Qt.AlignLeft)
self.chart_view.setChart(chart)
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The following steps show how to fill a QPieSeries:
create a QPieSeries,
iterate over the table row IDs,
get the items at the i position,
add those values to the series.
Once the series has been populated with our data, you create a new QChart, add the series on it, and optionally set an alignment for the legend.
The final line self.chart_view.setChart(chart) is in charge of bringing your newly created chart to the QChartView.
The application will look like this:

And now you can see the whole code:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 | #############################################################################
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import sys
from PySide2.QtCore import Qt, Slot
from PySide2.QtGui import QPainter
from PySide2.QtWidgets import (QAction, QApplication, QHeaderView, QHBoxLayout, QLabel, QLineEdit,
QMainWindow, QPushButton, QTableWidget, QTableWidgetItem,
QVBoxLayout, QWidget)
from PySide2.QtCharts import QtCharts
class Widget(QWidget):
def __init__(self):
QWidget.__init__(self)
self.items = 0
# Example data
self._data = {"Water": 24.5, "Electricity": 55.1, "Rent": 850.0,
"Supermarket": 230.4, "Internet": 29.99, "Bars": 21.85,
"Public transportation": 60.0, "Coffee": 22.45, "Restaurants": 120}
# Left
self.table = QTableWidget()
self.table.setColumnCount(2)
self.table.setHorizontalHeaderLabels(["Description", "Price"])
self.table.horizontalHeader().setSectionResizeMode(QHeaderView.Stretch)
# Chart
self.chart_view = QtCharts.QChartView()
self.chart_view.setRenderHint(QPainter.Antialiasing)
# Right
self.description = QLineEdit()
self.price = QLineEdit()
self.add = QPushButton("Add")
self.clear = QPushButton("Clear")
self.quit = QPushButton("Quit")
self.plot = QPushButton("Plot")
# Disabling 'Add' button
self.add.setEnabled(False)
self.right = QVBoxLayout()
self.right.setMargin(10)
self.right.addWidget(QLabel("Description"))
self.right.addWidget(self.description)
self.right.addWidget(QLabel("Price"))
self.right.addWidget(self.price)
self.right.addWidget(self.add)
self.right.addWidget(self.plot)
self.right.addWidget(self.chart_view)
self.right.addWidget(self.clear)
self.right.addWidget(self.quit)
# QWidget Layout
self.layout = QHBoxLayout()
#self.table_view.setSizePolicy(size)
self.layout.addWidget(self.table)
self.layout.addLayout(self.right)
# Set the layout to the QWidget
self.setLayout(self.layout)
# Signals and Slots
self.add.clicked.connect(self.add_element)
self.quit.clicked.connect(self.quit_application)
self.plot.clicked.connect(self.plot_data)
self.clear.clicked.connect(self.clear_table)
self.description.textChanged[str].connect(self.check_disable)
self.price.textChanged[str].connect(self.check_disable)
# Fill example data
self.fill_table()
@Slot()
def add_element(self):
des = self.description.text()
price = self.price.text()
self.table.insertRow(self.items)
description_item = QTableWidgetItem(des)
price_item = QTableWidgetItem("{:.2f}".format(float(price)))
price_item.setTextAlignment(Qt.AlignRight)
self.table.setItem(self.items, 0, description_item)
self.table.setItem(self.items, 1, price_item)
self.description.setText("")
self.price.setText("")
self.items += 1
@Slot()
def check_disable(self, s):
if not self.description.text() or not self.price.text():
self.add.setEnabled(False)
else:
self.add.setEnabled(True)
@Slot()
def plot_data(self):
# Get table information
series = QtCharts.QPieSeries()
for i in range(self.table.rowCount()):
text = self.table.item(i, 0).text()
number = float(self.table.item(i, 1).text())
series.append(text, number)
chart = QtCharts.QChart()
chart.addSeries(series)
chart.legend().setAlignment(Qt.AlignLeft)
self.chart_view.setChart(chart)
@Slot()
def quit_application(self):
QApplication.quit()
def fill_table(self, data=None):
data = self._data if not data else data
for desc, price in data.items():
description_item = QTableWidgetItem(desc)
price_item = QTableWidgetItem("{:.2f}".format(price))
price_item.setTextAlignment(Qt.AlignRight)
self.table.insertRow(self.items)
self.table.setItem(self.items, 0, description_item)
self.table.setItem(self.items, 1, price_item)
self.items += 1
@Slot()
def clear_table(self):
self.table.setRowCount(0)
self.items = 0
class MainWindow(QMainWindow):
def __init__(self, widget):
QMainWindow.__init__(self)
self.setWindowTitle("Tutorial")
# Menu
self.menu = self.menuBar()
self.file_menu = self.menu.addMenu("File")
# Exit QAction
exit_action = QAction("Exit", self)
exit_action.setShortcut("Ctrl+Q")
exit_action.triggered.connect(self.exit_app)
self.file_menu.addAction(exit_action)
self.setCentralWidget(widget)
@Slot()
def exit_app(self, checked):
QApplication.quit()
if __name__ == "__main__":
# Qt Application
app = QApplication(sys.argv)
# QWidget
widget = Widget()
# QMainWindow using QWidget as central widget
window = MainWindow(widget)
window.resize(800, 600)
window.show()
# Execute application
sys.exit(app.exec_())
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