QCylinderGeometry¶
The QCylinderGeometry
class allows creation of a cylinder in 3D space. * * * * * The QCylinderGeometry
class is most commonly used internally by the QCylinderMesh
* but can also be used in custom QGeometryRenderer
subclasses. More…
Synopsis¶
Functions¶
def
indexAttribute
()def
length
()def
normalAttribute
()def
positionAttribute
()def
radius
()def
rings
()def
slices
()def
texCoordAttribute
()def
updateIndices
()def
updateVertices
()
Slots¶
Signals¶
def
lengthChanged
(length)def
radiusChanged
(radius)def
ringsChanged
(rings)def
slicesChanged
(slices)
Detailed Description¶
* * * *
- class PySide6.Qt3DExtras.Qt3DExtras.QCylinderGeometry([parent=None])¶
- Parameters
parent –
PySide6.Qt3DCore.Qt3DCore.QNode
Constructs a new QCylinderMesh
with parent
.
- PySide6.Qt3DExtras.Qt3DExtras.QCylinderGeometry.indexAttribute()¶
- Return type
Holds the geometry index attribute.
- PySide6.Qt3DExtras.Qt3DExtras.QCylinderGeometry.length()¶
- Return type
float
Holds the length of the cylinder.
- PySide6.Qt3DExtras.Qt3DExtras.QCylinderGeometry.lengthChanged(length)¶
- Parameters
length – float
- PySide6.Qt3DExtras.Qt3DExtras.QCylinderGeometry.normalAttribute()¶
- Return type
Holds the geometry normal attribute.
- PySide6.Qt3DExtras.Qt3DExtras.QCylinderGeometry.positionAttribute()¶
- Return type
Holds the geometry position attribute.
- PySide6.Qt3DExtras.Qt3DExtras.QCylinderGeometry.radius()¶
- Return type
float
Holds the radius of the cylinder.
- PySide6.Qt3DExtras.Qt3DExtras.QCylinderGeometry.radiusChanged(radius)¶
- Parameters
radius – float
- PySide6.Qt3DExtras.Qt3DExtras.QCylinderGeometry.rings()¶
- Return type
int
Holds the number of rings in the cylinder.
- PySide6.Qt3DExtras.Qt3DExtras.QCylinderGeometry.ringsChanged(rings)¶
- Parameters
rings – int
- PySide6.Qt3DExtras.Qt3DExtras.QCylinderGeometry.setLength(length)¶
- Parameters
length – float
Holds the length of the cylinder.
- PySide6.Qt3DExtras.Qt3DExtras.QCylinderGeometry.setRadius(radius)¶
- Parameters
radius – float
Holds the radius of the cylinder.
- PySide6.Qt3DExtras.Qt3DExtras.QCylinderGeometry.setRings(rings)¶
- Parameters
rings – int
Holds the number of rings in the cylinder.
- PySide6.Qt3DExtras.Qt3DExtras.QCylinderGeometry.setSlices(slices)¶
- Parameters
slices – int
Holds the number of slices in the cylinder.
- PySide6.Qt3DExtras.Qt3DExtras.QCylinderGeometry.slices()¶
- Return type
int
Holds the number of slices in the cylinder.
- PySide6.Qt3DExtras.Qt3DExtras.QCylinderGeometry.slicesChanged(slices)¶
- Parameters
slices – int
- PySide6.Qt3DExtras.Qt3DExtras.QCylinderGeometry.texCoordAttribute()¶
- Return type
Holds the geometry texture coordinate attribute.
- PySide6.Qt3DExtras.Qt3DExtras.QCylinderGeometry.updateIndices()¶
Updates the indices based on rings, slices, and length properties.
- PySide6.Qt3DExtras.Qt3DExtras.QCylinderGeometry.updateVertices()¶
Updates the vertices based on rings, slices, and length properties.
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