QSphereGeometry¶
The QSphereGeometry
class allows creation of a sphere in 3D space. * * * * * The QSphereGeometry
class is most commonly used internally by the QSphereMesh
* but can also be used in custom QGeometryRenderer
subclasses. More…
Synopsis¶
Functions¶
def
generateTangents
()def
indexAttribute
()def
normalAttribute
()def
positionAttribute
()def
radius
()def
rings
()def
slices
()def
tangentAttribute
()def
texCoordAttribute
()def
updateIndices
()def
updateVertices
()
Slots¶
def
setGenerateTangents
(gen)def
setRadius
(radius)def
setRings
(rings)def
setSlices
(slices)
Signals¶
def
generateTangentsChanged
(generateTangents)def
radiusChanged
(radius)def
ringsChanged
(rings)def
slicesChanged
(slices)
Detailed Description¶
* * * *
- class PySide6.Qt3DExtras.Qt3DExtras.QSphereGeometry([parent=None])¶
- Parameters
parent –
PySide6.Qt3DCore.Qt3DCore.QNode
Constructs a new QSphereGeometry
with parent
.
- PySide6.Qt3DExtras.Qt3DExtras.QSphereGeometry.generateTangents()¶
- Return type
bool
Holds the value of the automatic tangent vectors generation flag. Tangent vectors are orthogonal to normal vectors.
- PySide6.Qt3DExtras.Qt3DExtras.QSphereGeometry.generateTangentsChanged(generateTangents)¶
- Parameters
generateTangents – bool
- PySide6.Qt3DExtras.Qt3DExtras.QSphereGeometry.indexAttribute()¶
- Return type
Holds the geometry index attribute.
- PySide6.Qt3DExtras.Qt3DExtras.QSphereGeometry.normalAttribute()¶
- Return type
Holds the geometry normal attribute.
- PySide6.Qt3DExtras.Qt3DExtras.QSphereGeometry.positionAttribute()¶
- Return type
Holds the geometry position attribute.
- PySide6.Qt3DExtras.Qt3DExtras.QSphereGeometry.radius()¶
- Return type
float
Holds the radius of the sphere.
- PySide6.Qt3DExtras.Qt3DExtras.QSphereGeometry.radiusChanged(radius)¶
- Parameters
radius – float
- PySide6.Qt3DExtras.Qt3DExtras.QSphereGeometry.rings()¶
- Return type
int
Holds the number of rings in the sphere.
- PySide6.Qt3DExtras.Qt3DExtras.QSphereGeometry.ringsChanged(rings)¶
- Parameters
rings – int
- PySide6.Qt3DExtras.Qt3DExtras.QSphereGeometry.setGenerateTangents(gen)¶
- Parameters
gen – bool
Holds the value of the automatic tangent vectors generation flag. Tangent vectors are orthogonal to normal vectors.
- PySide6.Qt3DExtras.Qt3DExtras.QSphereGeometry.setRadius(radius)¶
- Parameters
radius – float
Holds the radius of the sphere.
- PySide6.Qt3DExtras.Qt3DExtras.QSphereGeometry.setRings(rings)¶
- Parameters
rings – int
Holds the number of rings in the sphere.
- PySide6.Qt3DExtras.Qt3DExtras.QSphereGeometry.setSlices(slices)¶
- Parameters
slices – int
Holds the number of slices in the sphere.
- PySide6.Qt3DExtras.Qt3DExtras.QSphereGeometry.slices()¶
- Return type
int
Holds the number of slices in the sphere.
- PySide6.Qt3DExtras.Qt3DExtras.QSphereGeometry.slicesChanged(slices)¶
- Parameters
slices – int
- PySide6.Qt3DExtras.Qt3DExtras.QSphereGeometry.tangentAttribute()¶
- Return type
Holds the geometry tangent attribute.
- PySide6.Qt3DExtras.Qt3DExtras.QSphereGeometry.texCoordAttribute()¶
- Return type
Holds the geometry texture coordinate attribute.
- PySide6.Qt3DExtras.Qt3DExtras.QSphereGeometry.updateIndices()¶
Updates indices based on rings and slices properties.
- PySide6.Qt3DExtras.Qt3DExtras.QSphereGeometry.updateVertices()¶
Updates vertices based on rings, slices, and radius properties
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