/tmp/snapshot-pyside-6.2-rel/pyside-setup/examples/network/blockingfortuneclient

(You can also check this code in the repository)

"""PySide6 port of the network/blockingfortunclient example from Qt v5.x, originating from PyQt"""

from PySide6.QtCore import (Signal, QDataStream, QMutex, QMutexLocker,
        QThread, QWaitCondition)
from PySide6.QtGui import QIntValidator
from PySide6.QtWidgets import (QApplication, QDialogButtonBox, QGridLayout,
        QLabel, QLineEdit, QMessageBox, QPushButton, QWidget)
from PySide6.QtNetwork import (QAbstractSocket, QHostAddress, QNetworkInterface,
        QTcpSocket)


class FortuneThread(QThread):
    new_fortune = Signal(str)

    error = Signal(int, str)

    def __init__(self, parent=None):
        super().__init__(parent)

        self.quit = False
        self._host_name = ''
        self.cond = QWaitCondition()
        self.mutex = QMutex()
        self.port = 0

    def __del__(self):
        self.mutex.lock()
        self.quit = True
        self.cond.wakeOne()
        self.mutex.unlock()
        self.wait()

    def request_new_fortune(self, hostname, port):
        with QMutexLocker(self.mutex):
            self._host_name = hostname
            self.port = port
            if not self.isRunning():
                self.start()
            else:
                self.cond.wakeOne()

    def run(self):
        self.mutex.lock()
        server_name = self._host_name
        server_port = self.port
        self.mutex.unlock()

        while not self.quit:
            timeout = 5 * 1000

            socket = QTcpSocket()
            socket.connectToHost(server_name, server_port)

            if not socket.waitForConnected(timeout):
                self.error.emit(socket.error(), socket.errorString())
                return

            while socket.bytesAvailable() < 2:
                if not socket.waitForReadyRead(timeout):
                    self.error.emit(socket.error(), socket.errorString())
                    return

            instr = QDataStream(socket)
            instr.setVersion(QDataStream.Qt_4_0)
            block_size = instr.readUInt16()

            while socket.bytesAvailable() < block_size:
                if not socket.waitForReadyRead(timeout):
                    self.error.emit(socket.error(), socket.errorString())
                    return

            self.mutex.lock()
            fortune = instr.readQString()
            self.new_fortune.emit(fortune)

            self.cond.wait(self.mutex)
            server_name = self._host_name
            server_port = self.port
            self.mutex.unlock()


class BlockingClient(QWidget):
    def __init__(self, parent=None):
        super().__init__(parent)

        self.thread = FortuneThread()
        self._current_fortune = ''

        host_label = QLabel("&Server name:")
        port_label = QLabel("S&erver port:")

        for ip_address in QNetworkInterface.allAddresses():
            if ip_address != QHostAddress.LocalHost and ip_address.toIPv4Address() != 0:
                break
        else:
            ip_address = QHostAddress(QHostAddress.LocalHost)

        ip_address = ip_address.toString()

        self._host_line_edit = QLineEdit(ip_address)
        self._port_line_edit = QLineEdit()
        self._port_line_edit.setValidator(QIntValidator(1, 65535, self))

        host_label.setBuddy(self._host_line_edit)
        port_label.setBuddy(self._port_line_edit)

        self._status_label = QLabel(
                "This example requires that you run the Fortune Server example as well.")
        self._status_label.setWordWrap(True)

        self._get_fortune_button = QPushButton("Get Fortune")
        self._get_fortune_button.setDefault(True)
        self._get_fortune_button.setEnabled(False)

        quit_button = QPushButton("Quit")

        button_box = QDialogButtonBox()
        button_box.addButton(self._get_fortune_button, QDialogButtonBox.ActionRole)
        button_box.addButton(quit_button, QDialogButtonBox.RejectRole)

        self._get_fortune_button.clicked.connect(self.request_new_fortune)
        quit_button.clicked.connect(self.close)
        self._host_line_edit.textChanged.connect(self.enable_get_fortune_button)
        self._port_line_edit.textChanged.connect(self.enable_get_fortune_button)
        self.thread.new_fortune.connect(self.show_fortune)
        self.thread.error.connect(self.display_error)

        main_layout = QGridLayout()
        main_layout.addWidget(host_label, 0, 0)
        main_layout.addWidget(self._host_line_edit, 0, 1)
        main_layout.addWidget(port_label, 1, 0)
        main_layout.addWidget(self._port_line_edit, 1, 1)
        main_layout.addWidget(self._status_label, 2, 0, 1, 2)
        main_layout.addWidget(button_box, 3, 0, 1, 2)
        self.setLayout(main_layout)

        self.setWindowTitle("Blocking Fortune Client")
        self._port_line_edit.setFocus()

    def request_new_fortune(self):
        self._get_fortune_button.setEnabled(False)
        self.thread.request_new_fortune(self._host_line_edit.text(),
                int(self._port_line_edit.text()))

    def show_fortune(self, nextFortune):
        if nextFortune == self._current_fortune:
            self.request_new_fortune()
            return

        self._current_fortune = nextFortune
        self._status_label.setText(self._current_fortune)
        self._get_fortune_button.setEnabled(True)

    def display_error(self, socketError, message):
        if socketError == QAbstractSocket.HostNotFoundError:
            QMessageBox.information(self, "Blocking Fortune Client",
                    "The host was not found. Please check the host and port "
                    "settings.")
        elif socketError == QAbstractSocket.ConnectionRefusedError:
            QMessageBox.information(self, "Blocking Fortune Client",
                    "The connection was refused by the peer. Make sure the "
                    "fortune server is running, and check that the host name "
                    "and port settings are correct.")
        else:
            QMessageBox.information(self, "Blocking Fortune Client",
                    f"The following error occurred: {message}.")

        self._get_fortune_button.setEnabled(True)

    def enable_get_fortune_button(self):
        self._get_fortune_button.setEnabled(self._host_line_edit.text() != '' and
                self._port_line_edit.text() != '')


if __name__ == '__main__':

    import sys

    app = QApplication(sys.argv)
    client = BlockingClient()
    client.show()
    sys.exit(app.exec())