/tmp/snapshot-pyside-6.2-rel/pyside-setup/examples/widgets/effects/lighting¶
(You can also check this code in the repository)
import math
import sys
from PySide6.QtCore import QPointF, QTimer, Qt
from PySide6.QtGui import (QBrush, QColor, QLinearGradient, QPainter, QPen,
QPixmap, QRadialGradient)
from PySide6.QtWidgets import (QApplication, QFrame, QGraphicsDropShadowEffect,
QGraphicsEllipseItem, QGraphicsRectItem,
QGraphicsScene, QGraphicsView, QWidget)
class Lighting(QGraphicsView):
def __init__(self, parent=None):
super().__init__(parent)
self.angle = 0.0
self.m_scene = QGraphicsScene()
self.m_lightSource = None
self.m_items = []
self.setScene(self.m_scene)
self.setup_scene()
timer = QTimer(self)
timer.timeout.connect(self.animate)
timer.setInterval(30)
timer.start()
self.setRenderHint(QPainter.Antialiasing)
self.setFrameStyle(QFrame.NoFrame)
def setup_scene(self):
self.m_scene.setSceneRect(-300, -200, 600, 460)
linear_grad = QLinearGradient(QPointF(-100, -100),
QPointF(100, 100))
linear_grad.setColorAt(0, QColor(255, 255, 255))
linear_grad.setColorAt(1, QColor(192, 192, 255))
self.setBackgroundBrush(linear_grad)
radial_grad = QRadialGradient(30, 30, 30)
radial_grad.setColorAt(0, Qt.yellow)
radial_grad.setColorAt(0.2, Qt.yellow)
radial_grad.setColorAt(1, Qt.transparent)
pixmap = QPixmap(60, 60)
pixmap.fill(Qt.transparent)
painter = QPainter(pixmap)
painter.setPen(Qt.NoPen)
painter.setBrush(radial_grad)
painter.drawEllipse(0, 0, 60, 60)
painter.end()
self.m_lightSource = self.m_scene.addPixmap(pixmap)
self.m_lightSource.setZValue(2)
for i in range(-2, 3):
for j in range(-2, 3):
if (i + j) & 1:
item = QGraphicsEllipseItem(0, 0, 50, 50)
else:
item = QGraphicsRectItem(0, 0, 50, 50)
item.setPen(QPen(Qt.black, 1))
item.setBrush(QBrush(Qt.white))
effect = QGraphicsDropShadowEffect(self)
effect.setBlurRadius(8)
item.setGraphicsEffect(effect)
item.setZValue(1)
item.setPos(i * 80, j * 80)
self.m_scene.addItem(item)
self.m_items.append(item)
def animate(self):
self.angle += (math.pi / 30)
xs = 200 * math.sin(self.angle) - 40 + 25
ys = 200 * math.cos(self.angle) - 40 + 25
self.m_lightSource.setPos(xs, ys)
for item in self.m_items:
effect = item.graphicsEffect()
delta = QPointF(item.x() - xs, item.y() - ys)
effect.setOffset(QPointF(delta.toPoint() / 30))
dd = math.hypot(delta.x(), delta.y())
color = effect.color()
color.setAlphaF(max(0.4, min(1 - dd / 200.0, 0.7)))
effect.setColor(color)
self.m_scene.update()
if __name__ == '__main__':
app = QApplication(sys.argv)
lighting = Lighting()
lighting.setWindowTitle("Lighting and Shadows")
lighting.resize(640, 480)
lighting.show()
sys.exit(app.exec())
© 2022 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners. The documentation provided herein is licensed under the terms of the GNU Free Documentation License version 1.3 as published by the Free Software Foundation. Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners.