Qt Remote Objects Source¶
Describes the concept of a source and how to use the source header that the repc generates. .. _source: A QRemoteObjectSource (“source”) is the QObject
that is responsible for implementing the exposed API.
At a high level, you can choose to use a QObject
type directly as a source; or you can define the desired API in a .rep
template for use with the repc compiler.
If you already have a fully defined QObject
, you can use it as a source by passing it to enableRemoting()
. This way, other processes or devices can then create dynamics replicas
of the object to interact with.
For more information, see Remote Object Interaction .
Letting repc generate a source header file for your project, using the REPC_SOURCE variable, provides three different options to implement the required API.
Suppose your class name is Foo, you then have the following options:
FooSimpleSource inheritance
FooSource inheritance
FooSourceAPI usage with your own
QObject
For more details on how to create a .rep
file, see The rep file format .
There is a <Type>SimpleSource class defined in the header, which provides the basic getter/setter methods for each property and implements data members of the correct property type in the header. “<Type>” here represents the class name from the .rep
file, so if your class is of type “MyType” in the .rep
file, then the generated header file will have a MyTypeSimpleSource class declared. This is a quick way to get started using the API. To use this class, you need to write a class that inherits from it and implement any slots defined, which are marked as pure virtual in the generated header file. You need to add the necessary logic to manage the exposed properties and emit signals, to your class as well.
If you need to hide your implementation details, use the second class declared in the header file, the <Type>Source class. This class’ definition does not provide data members, and also makes the getter/setter functions pure virtual. While you may need to write more code, using this class gives you more flexibility in your implementation.
The third class generated in the header is <Type>SourceAPI. This is a templated class, for use specifically by the templated version of enableRemoting()
, which allows you to use any QObject
that supports the required API as the source. Use this class to hide or convert properties or signal/slot parameters. If your implementation does not provide the correct API, there will be compile-time warnings.
Note
Replicas and sources both derive from QObject
; but their QObject
API is never exposed. For instance, while a replica has a destroyed
signal, the source’s destroyed
signal is not propagated. The source and each of its replica are unique QObjects with their own connections and lifetimes. Instead, the API that is exposed is defined by the .rep
template used by repc. In the case of raw QObjects, all API elements are defined in the inheritance chain from a specific ancestor. The QObject
‘s parent is always used, unless you define Q_CLASSINFO("RemoteObject Type")
in an ancestor. If you use Q_CLASSINFO("RemoteObject Type")
, that class’s API is the lowest level of API used.
Identifying Sources¶
Because a host node can share more than one source, each source requires a name. All repc-generated headers include a way for the node to determine the class name: Q_CLASSINFO
for replica, simplesource, or source types; or a static name()
function for the SourceAPI type. If you pass your own QObject
type to enableRemoting()
, the name is determined using the following logic:
A name can optionally be passed to
enableRemoting()
. If provided, that name is used.If the object or any of its ancestors has
Q_CLASSINFO
of type “RemoteObject Type” defined, that type name is used.If the
QObject
‘s objectName is set, then it is used.If none of the above are available, the call to
enableRemoting()
fails, returning false.
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