PySide6.Qt3DAnimation.Qt3DAnimation.QAbstractAnimationClip¶
- class QAbstractAnimationClip¶
- QAbstractAnimationClipis the base class for types providing key frame animation data.- Details- To utilise the key frame animation framework in the Qt 3D Animation module the animator component in use needs to be provided with the key frame animation data. The animation data is provided by one of the concrete subclasses of - QAbstractAnimationClip:- QAnimationClip
- QAnimationClipLoader
 - QAnimationClipshould be used when you want to create the animation data programmatically within your application. The actual data is set with a- QAnimationClipDatavalue type.- If you are loading baked animation data from a file, e.g. as created by an artist, then use the - QAnimationClipLoaderclass and set its- sourceproperty.- Once the animation clip has been populated with data using the above methods, the read-only duration property will be updated by the Qt 3D Animation backend. - The typical usage of animation clips is: - auto animator = new QClipAnimator(); auto clip = new QAnimationClipLoader(); clip->setSource(QUrl::fromLocalFile("bounce.json")); animator->setClip(clip); animator->setChannelMapper(...); animator->setRunning(true); - Animation clips are also used as the leaf node values in animation blend trees: - // Create leaf nodes of blend tree auto slideClipValue = new QClipBlendValue( new QAnimationClipLoader(QUrl::fromLocalFile("slide.json"))); auto bounceClipValue = new QClipBlendValue( new QAnimationClipLoader(QUrl::fromLocalFile("bounce.json"))); // Create blend tree inner node auto additiveNode = new QAdditiveClipBlend(); additiveNode->setBaseClip(slideClipValue); additiveNode->setAdditiveClip(bounceClipValue); additiveNode->setAdditiveFactor(0.5f); // Run the animator auto animator = new QBlendedClipAnimator(); animator->setBlendTree(additiveNode); animator->setChannelMapper(...); animator->setRunning(true); - See also - QAnimationClip- QAnimationClipLoader- Inherited by: - QAnimationClipLoader,- QAnimationClip- Synopsis¶- Properties¶- Methods¶- def - duration()
 - Signals¶- Note - This documentation may contain snippets that were automatically translated from C++ to Python. We always welcome contributions to the snippet translation. If you see an issue with the translation, you can also let us know by creating a ticket on https:/bugreports.qt.io/projects/PYSIDE - Note - Properties can be used directly when - from __feature__ import true_propertyis used or via accessor functions otherwise.- property durationᅟ: float¶
 - Holds the duration of the animation clip in seconds. Gets updated once the animation data is provided to Qt 3D using one of the concrete subclasses. - Access functions:
- Signal - durationChanged()
 
 - duration()¶
- Return type:
- float 
 
 - Getter of property - durationᅟ.- durationChanged(duration)¶
- Parameters:
- duration – float 
 
 - Notification signal of property - durationᅟ.