QComponent#

The base class of scene nodes that can be aggregated by QEntity instances as a component. More

Inheritance diagram of PySide6.Qt3DCore.Qt3DCore.QComponent

Inherited by: QShaderData, QSceneLoader, QRenderTarget, QRenderSettings, QObjectPicker, QMaterial, QTextureMaterial, QPhongMaterial, QPhongAlphaMaterial, QPerVertexColorMaterial, QNormalDiffuseSpecularMapMaterial, QNormalDiffuseMapMaterial, QNormalDiffuseMapAlphaMaterial, QMorphPhongMaterial, QMetalRoughMaterial, QGoochMaterial, QDiffuseSpecularMaterial, QDiffuseSpecularMapMaterial, QDiffuseMapMaterial, QLevelOfDetail, QLevelOfDetailSwitch, QLayer, QEnvironmentLight, QComputeCommand, QCameraLens, QAbstractRayCaster, QScreenRayCaster, QRayCaster, QAbstractLight, QSpotLight, QPointLight, QDirectionalLight, QFrameAction, QMouseHandler, QLogicalDevice, QKeyboardHandler, QInputSettings, QAxisAccumulator, QTransform, QCoreSettings, QBoundingVolume, QPickingProxy, QGeometryRenderer, QMesh, QTorusMesh, QSphereMesh, QPlaneMesh, QExtrudedTextMesh, QCylinderMesh, QCuboidMesh, QConeMesh, QArmature, QAbstractClipAnimator, QClipAnimator, QBlendedClipAnimator

Synopsis#

Properties#

Functions#

Slots#

Signals#

Note

This documentation may contain snippets that were automatically translated from C++ to Python. We always welcome contributions to the snippet translation. If you see an issue with the translation, you can also let us know by creating a ticket on https:/bugreports.qt.io/projects/PYSIDE

Detailed Description#

A QComponent provides a vertical slice of behavior that can be assigned to and sometimes shared across QEntity instances.

QComponent subclasses are often aggregated in groups that impart useful behavior to the aggregating entity. For example, to have an Entity that gets drawn by the Qt3D renderer aspect, an entity would most likely aggregate QTransform , QMesh , and QMaterial components.

See also

QEntity

class PySide6.Qt3DCore.Qt3DCore.QComponent([parent=None])#
Parameters:

parentPySide6.Qt3DCore.Qt3DCore.QNode

Constructs a new QComponent instance with parent as the parent.

Note

a QComponent should never be instanced directly, instance one of the subclasses instead.

Note

Properties can be used directly when from __feature__ import true_property is used or via accessor functions otherwise.

property PᅟySide6.Qt3DCore.Qt3DCore.QComponent.isShareable: bool#

Holds the shareable flag of the QComponent . The QComponent can be shared across several entities if true.

Access functions:
PySide6.Qt3DCore.Qt3DCore.QComponent.addedToEntity(entity)#
Parameters:

entityPySide6.Qt3DCore.Qt3DCore.QEntity

Indicates that a reference has been added to entity.

PySide6.Qt3DCore.Qt3DCore.QComponent.entities()#
Return type:

.list of Qt3DCore.QEntity

Returns a QList containing all the entities that reference this component.

PySide6.Qt3DCore.Qt3DCore.QComponent.isShareable()#
Return type:

bool

Getter of property isShareable .

PySide6.Qt3DCore.Qt3DCore.QComponent.removedFromEntity(entity)#
Parameters:

entityPySide6.Qt3DCore.Qt3DCore.QEntity

Indicates that a reference has been removed from entity.

PySide6.Qt3DCore.Qt3DCore.QComponent.setShareable(isShareable)#
Parameters:

isShareable – bool

See also

isShareable()

Setter of property isShareable .

PySide6.Qt3DCore.Qt3DCore.QComponent.shareableChanged(isShareable)#
Parameters:

isShareable – bool

Notification signal of property isShareable .