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Qt Quick MultiEffect Example: ItemSwitcher

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import QtQuick 2.12 import "qrc:/quickmultieffect" Item { id: rootItem // We expect all effects to be placed under ItemSwitcher property Item switcher: rootItem.parent anchors.fill: parent QuickMultiEffect { source: switcher.fromItem width: parent.width height: parent.height x: switcher.inAnimation * rootItem.width paddingEnabled: true blurEnabled: true blur: switcher.inAnimation blurMax: 32 blurMultiplier: 1.0 opacity: switcher.outAnimation saturationEnabled: true saturation: -switcher.inAnimation * 1.5 maskEnabled: true maskSource: Image { source: "images/smoke.png" visible: false } maskThresholdLow: switcher.inAnimation * 0.6 maskSpreadLow: 0.1 maskThresholdUp: 1.0 - (switcher.inAnimation * 0.6) maskSpreadUp: 0.1 shadowEnabled: true shadowOpacity: 0.5 shadowBlur: 0.8 shadowVerticalOffset: 5 shadowHorizontalOffset: 10 + (x * 0.2) shadowScale: 1.02 transform: Rotation { origin.x: parent.width / 2 origin.y: parent.height / 2 axis { x: 0; y: 1; z: 0 } angle: switcher.inAnimation * 60 } rotation: -switcher.inAnimation * 20 scale: 1.0 + (switcher.inAnimation * 0.2) } QuickMultiEffect { source: switcher.toItem width: parent.width height: parent.height x: -switcher.outAnimation * rootItem.width paddingEnabled: true blurEnabled: true blur: switcher.outAnimation * 2 blurMax: 32 blurMultiplier: 1.0 opacity: switcher.inAnimation saturationEnabled: true saturation: -switcher.outAnimation * 1.5 maskEnabled: true maskSource: Image { source: "images/smoke.png" visible: false } maskThresholdLow: switcher.outAnimation * 0.6 maskSpreadLow: 0.1 maskThresholdUp: 1.0 - (switcher.outAnimation * 0.6) maskSpreadUp: 0.1 shadowEnabled: true shadowOpacity: 0.5 shadowBlur: 0.8 shadowVerticalOffset: 5 shadowHorizontalOffset: 10 + (x * 0.2) shadowScale: 1.02 transform: Rotation { origin.x: parent.width / 2 origin.y: parent.height / 2 axis { x: 0; y: 1; z: 0 } angle: -switcher.outAnimation * 60 } rotation: switcher.outAnimation * 20 scale: 1.0 - (switcher.outAnimation * 0.4) } }