Qt Quick MultiEffect Example: Testbed

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import QtQuick 2.12 QtObject { id: rootItem // Emitted when settings are reseted to default signal reseted // When adding settings here remember to add them also into reset() // *** General settings - No UI for these *** // Change to false to not show settings view at all property bool showSettingsView: true property real settingsViewWidth: 100 + 150 * dp property bool animateMovement: true property bool showShader: false property bool showItemSize: false property bool paddingEnabled: true property rect paddingRect: Qt.rect(0, 0, 0, 0) property bool brightnessEnabled: true property real brightness: 0.0 property bool contrastEnabled: true property real contrast: 0.0 property bool saturationEnabled: true property real saturation: 0.0 property bool colorizeEnabled: true property color colorizeColor: Qt.rgba(1.0, 0.0, 0.0, 1.0) property real colorize: 0.0 property bool blurEnabled: true property real blur: 0.0 property int blurMax: 32 property real blurMultiplier: 0.0 property bool shadowEnabled: true property real shadowOpacity: 1.0 property real shadowBlur: 1.0 property real shadowHorizontalOffset: 10 property real shadowVerticalOffset: 5 property color shadowColor: Qt.rgba(0.0, 0.0, 0.0, 1.0) property real shadowScale: 1.0 property bool maskEnabled: true property bool maskInverted: false property real maskThresholdLow: 0.0 property real maskSpreadLow: 0.0 property real maskThresholdUp: 1.0 property real maskSpreadUp: 0.0 function reset() { paddingEnabled = defaultSettings.paddingEnabled; paddingRect = defaultSettings.paddingRect; brightnessEnabled = defaultSettings.brightnessEnabled; brightness = defaultSettings.brightness; contrastEnabled = defaultSettings.contrastEnabled; contrast = defaultSettings.contrast; saturationEnabled = defaultSettings.saturationEnabled; saturation = defaultSettings.saturation; colorizeEnabled = defaultSettings.colorizeEnabled; colorizeColor = defaultSettings.colorizeColor; colorize = defaultSettings.colorize; blurEnabled = defaultSettings.blurEnabled; blur = defaultSettings.blur; blurMax = defaultSettings.blurMax; blurMultiplier = defaultSettings.blurMultiplier; shadowEnabled = defaultSettings.shadowEnabled; shadowOpacity = defaultSettings.shadowOpacity; shadowBlur = defaultSettings.shadowBlur; shadowHorizontalOffset = defaultSettings.shadowHorizontalOffset; shadowVerticalOffset = defaultSettings.shadowVerticalOffset; shadowColor = defaultSettings.shadowColor; shadowScale = defaultSettings.shadowScale; maskEnabled = defaultSettings.maskEnabled; maskInverted = defaultSettings.maskInverted; maskThresholdLow = defaultSettings.maskThresholdLow; maskSpreadLow = defaultSettings.maskSpreadLow; maskThresholdUp = defaultSettings.maskThresholdUp; maskSpreadUp = defaultSettings.maskSpreadUp; rootItem.reseted(); } }