QAbstractTextureImage Class
(Qt3D::QAbstractTextureImage)Encapsulates the necessary information to create an OpenGL texture image. More...
Header: | #include <QAbstractTextureImage> |
qmake: | QT += 3drenderer |
Since: | Qt 5.5 |
Instantiated By: | AbstractTextureImage |
Inherits: | |
Inherited By: |
Properties
- cubeMapFace : Qt3D::QAbstractTextureProvider::CubeMapFace
- layer : int
- mipmapLevel : int
Public Functions
QAbstractTextureImage(QNode * parent = 0) | |
virtual | ~QAbstractTextureImage() |
QAbstractTextureProvider::CubeMapFace | cubeMapFace() const |
virtual QTextureDataFunctorPtr | dataFunctor() const = 0 |
int | layer() const |
int | mipmapLevel() const |
void | setCubeMapFace(QAbstractTextureProvider::CubeMapFace face) |
void | setLayer(int layer) |
void | setMipmapLevel(int level) |
void | update() |
Signals
void | cubeMapFaceChanged() |
void | layerChanged() |
void | mipmapLevelChanged() |
Protected Functions
void | copy(const QNode * ref) |
Detailed Description
Encapsulates the necessary information to create an OpenGL texture image.
QAbstractTextureImage should be used as the means of providing image data to a QAbstractTextureProvider. It contains the necessary information: mipmap level, layer, cube face load at the proper place data into an OpenGL texture.
The actual data is provided through a QTextureDataFunctor that will be executed by Aspect jobs in the backend. QAbstractTextureImage should be subclassed to provide a functor and eventual additional properties needed by the functor to load actual data.
Note: : QAbstractTextureImage should never be shared. Expect crashes, undefined behavior at best if this rule is not respected.
Property Documentation
cubeMapFace : Qt3D::QAbstractTextureProvider::CubeMapFace
Holds the cube map face of the texture image.
Note: The cube map face has a meaning only for TargetCubeMap and TargetCubeMapArray.
Access functions:
QAbstractTextureProvider::CubeMapFace | cubeMapFace() const |
void | setCubeMapFace(QAbstractTextureProvider::CubeMapFace face) |
Notifier signal:
void | cubeMapFaceChanged() |
layer : int
Holds the layer of the texture image.
Access functions:
int | layer() const |
void | setLayer(int layer) |
Notifier signal:
void | layerChanged() |
mipmapLevel : int
Holds the mipmap level of the texture image.
Access functions:
int | mipmapLevel() const |
void | setMipmapLevel(int level) |
Notifier signal:
void | mipmapLevelChanged() |
Member Function Documentation
QAbstractTextureImage::QAbstractTextureImage(QNode * parent = 0)
Constructs a new Qt3D::QAbstractTextureImage instance with parent as parent.
[virtual]
QAbstractTextureImage::~QAbstractTextureImage()
The destructor.
[protected]
void QAbstractTextureImage::copy(const QNode * ref)
Copies ref into this object.
[pure virtual]
QTextureDataFunctorPtr QAbstractTextureImage::dataFunctor() const
void QAbstractTextureImage::update()
Triggers an update of the data functor that is sent to the backend.
© 2016 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners. The documentation provided herein is licensed under the terms of the GNU Free Documentation License version 1.3 as published by the Free Software Foundation. Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners.