QAbstractTextureImage Class

(Qt3D::QAbstractTextureImage)

Encapsulates the necessary information to create an OpenGL texture image. More...

Header: #include <QAbstractTextureImage>
qmake: QT += 3drenderer
Since: Qt 5.5
Instantiated By: AbstractTextureImage
Inherits:
Inherited By:

Properties

Public Functions

QAbstractTextureImage(QNode * parent = 0)
virtual ~QAbstractTextureImage()
QAbstractTextureProvider::CubeMapFace cubeMapFace() const
virtual QTextureDataFunctorPtr dataFunctor() const = 0
int layer() const
int mipmapLevel() const
void setCubeMapFace(QAbstractTextureProvider::CubeMapFace face)
void setLayer(int layer)
void setMipmapLevel(int level)
void update()

Signals

Protected Functions

void copy(const QNode * ref)

Detailed Description

Encapsulates the necessary information to create an OpenGL texture image.

QAbstractTextureImage should be used as the means of providing image data to a QAbstractTextureProvider. It contains the necessary information: mipmap level, layer, cube face load at the proper place data into an OpenGL texture.

The actual data is provided through a QTextureDataFunctor that will be executed by Aspect jobs in the backend. QAbstractTextureImage should be subclassed to provide a functor and eventual additional properties needed by the functor to load actual data.

Note: : QAbstractTextureImage should never be shared. Expect crashes, undefined behavior at best if this rule is not respected.

Property Documentation

cubeMapFace : Qt3D::QAbstractTextureProvider::CubeMapFace

Holds the cube map face of the texture image.

Note: The cube map face has a meaning only for TargetCubeMap and TargetCubeMapArray.

Access functions:

QAbstractTextureProvider::CubeMapFace cubeMapFace() const
void setCubeMapFace(QAbstractTextureProvider::CubeMapFace face)

Notifier signal:

void cubeMapFaceChanged()

layer : int

Holds the layer of the texture image.

Access functions:

int layer() const
void setLayer(int layer)

Notifier signal:

void layerChanged()

mipmapLevel : int

Holds the mipmap level of the texture image.

Access functions:

int mipmapLevel() const
void setMipmapLevel(int level)

Notifier signal:

void mipmapLevelChanged()

Member Function Documentation

QAbstractTextureImage::QAbstractTextureImage(QNode * parent = 0)

Constructs a new Qt3D::QAbstractTextureImage instance with parent as parent.

[virtual] QAbstractTextureImage::~QAbstractTextureImage()

The destructor.

[protected] void QAbstractTextureImage::copy(const QNode * ref)

Copies ref into this object.

[pure virtual] QTextureDataFunctorPtr QAbstractTextureImage::dataFunctor() const

void QAbstractTextureImage::update()

Triggers an update of the data functor that is sent to the backend.

© 2016 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners. The documentation provided herein is licensed under the terms of the GNU Free Documentation License version 1.3 as published by the Free Software Foundation. Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners.