QBackendScenePropertyChange Class

(Qt3D::QBackendScenePropertyChange)
Header: #include <QBackendScenePropertyChange>
qmake: QT += 3dcore
Inherits: QScenePropertyChange

Public Functions

QBackendScenePropertyChange(ChangeFlag type, const QNodeId & subjectId, Priority priority = Standard)
virtual ~QBackendScenePropertyChange()
void setTargetNode(const QNodeId & id)
QNodeId targetNode() const

Protected Functions

QBackendScenePropertyChange(QBackendScenePropertyChangePrivate & dd, ChangeFlag type, const QNodeId & subjectId, Priority priority = Standard)

Additional Inherited Members

Detailed Description

Member Function Documentation

QBackendScenePropertyChange::QBackendScenePropertyChange(ChangeFlag type, const QNodeId & subjectId, Priority priority = Standard)

[protected] QBackendScenePropertyChange::QBackendScenePropertyChange(QBackendScenePropertyChangePrivate & dd, ChangeFlag type, const QNodeId & subjectId, Priority priority = Standard)

[virtual] QBackendScenePropertyChange::~QBackendScenePropertyChange()

void QBackendScenePropertyChange::setTargetNode(const QNodeId & id)

See also targetNode().

QNodeId QBackendScenePropertyChange::targetNode() const

See also setTargetNode().

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