QClipPlane Class
(Qt3D::QClipPlane)Enables an additional OpenGL clipping plane that can be in shaders using gl_ClipDistance More...
Header: | #include <QClipPlane> |
qmake: | QT += 3drenderer |
Since: | Qt 5.5 |
Instantiated By: | ClipPlane |
Inherits: | QRenderState |
Properties
- plane : int
Public Functions
QClipPlane(QNode * parent = 0) | |
~QClipPlane() | |
int | plane() const |
void | setPlane(int plane) |
- 1 public function inherited from Qt3D::QRenderState
Signals
void | planeChanged() |
Protected Functions
void | copy(const QNode * ref) |
Detailed Description
Enables an additional OpenGL clipping plane that can be in shaders using gl_ClipDistance
By default, OpenGL supports up to 8 additional clipping planes. Qt3D::QClipPlane allows to enable one of these additional planes. These planes can then be manipulated in the shaders using gl_ClipDistance[i] where i varies between 0 and 8.
Member Function Documentation
QClipPlane::QClipPlane(QNode * parent = 0)
QClipPlane::~QClipPlane()
[protected]
void QClipPlane::copy(const QNode * ref)
int QClipPlane::plane() const
Returns the index of the clip plane.
Note: usually between 0-7
Note: Getter function for property plane.
See also setPlane().
void QClipPlane::setPlane(int plane)
Sets the index of the clip plane to plane.
Note: above 7, support is not garanteed
Note: Setter function for property plane.
See also plane().
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