QBuffer Class
(Qt3DRender::QBuffer)Header: | #include <QBuffer> |
qmake: | QT += 3drender |
Instantiated By: | Buffer |
Inherits: | Qt3DRender::QAbstractBuffer |
Public Types
enum | BufferType { VertexBuffer, IndexBuffer, PixelPackBuffer, PixelUnpackBuffer } |
enum | UsageType { StreamDraw, StreamRead, StreamCopy, StaticDraw, ..., DynamicCopy } |
Properties
- 2 properties inherited from Qt3DCore::QNode
- 1 property inherited from QObject
Public Functions
QBuffer(BufferType ty = QBuffer::VertexBuffer, Qt3DCore::QNode *parent = Q_NULLPTR) | |
~QBuffer() | |
QBufferFunctorPtr | bufferFunctor() const |
bool | isSync() const |
void | setBufferFunctor(const QBufferFunctorPtr &functor) |
BufferType | type() const |
UsageType | usage() const |
- 2 public functions inherited from Qt3DRender::QAbstractBuffer
- 6 public functions inherited from Qt3DCore::QNode
- 31 public functions inherited from QObject
Public Slots
- 2 public slots inherited from Qt3DCore::QNode
- 1 public slot inherited from QObject
Signals
void | syncChanged(bool sync) |
void | typeChanged(BufferType type) |
void | usageChanged(UsageType usage) |
- 1 signal inherited from Qt3DRender::QAbstractBuffer
- 2 signals inherited from Qt3DCore::QNode
- 2 signals inherited from QObject
Protected Functions
QBuffer(QBufferPrivate &dd, QBuffer::BufferType ty, Qt3DCore::QNode *parent = Q_NULLPTR) | |
void | copy(const Qt3DCore::QNode *ref) |
void | sceneChangeEvent(const Qt3DCore::QSceneChangePtr &change) |
- 3 protected functions inherited from Qt3DCore::QNode
- 9 protected functions inherited from QObject
Additional Inherited Members
- 11 static public members inherited from QObject
- 1 static protected member inherited from Qt3DCore::QNode
Detailed Description
Member Type Documentation
enum QBuffer::BufferType
The type of the buffer.
Constant | Value | Description |
---|---|---|
Qt3DRender::QBuffer::VertexBuffer | 0x8892 | GL_ARRAY_BUFFER |
Qt3DRender::QBuffer::IndexBuffer | 0x8893 | GL_ELEMENT_ARRAY_BUFFER |
Qt3DRender::QBuffer::PixelPackBuffer | 0x88EB | GL_PIXEL_PACK_BUFFER |
Qt3DRender::QBuffer::PixelUnpackBuffer | 0x88EC | GL_PIXEL_UNPACK_BUFFER |
enum QBuffer::UsageType
The type of the usage.
Constant | Value | Description |
---|---|---|
Qt3DRender::QBuffer::StreamDraw | 0x88E0 | GL_STREAM_DRAW |
Qt3DRender::QBuffer::StreamRead | 0x88E1 | GL_STREAM_READ |
Qt3DRender::QBuffer::StreamCopy | 0x88E2 | GL_STREAM_COPY |
Qt3DRender::QBuffer::StaticDraw | 0x88E4 | GL_STATIC_DRAW |
Qt3DRender::QBuffer::StaticRead | 0x88E5 | GL_STATIC_READ |
Qt3DRender::QBuffer::StaticCopy | 0x88E6 | GL_STATIC_COPY |
Qt3DRender::QBuffer::DynamicDraw | 0x88E8 | GL_DYNAMIC_DRAW |
Qt3DRender::QBuffer::DynamicRead | 0x88E9 | GL_DYNAMIC_READ |
Qt3DRender::QBuffer::DynamicCopy | 0x88EA | GL_DYNAMIC_COPY |
Property Documentation
sync : bool
Holds the sync flag. When sync is true, this will force data created by a Qt3DRender::QBufferFunctor to also be updated on the frontend Qt3DRender::QBuffer node. By default sync is false.
Note: : This has no effect if the buffer's data was set directly using the data property.
Access functions:
bool | isSync() const |
void | setSync(bool sync) |
Notifier signal:
void | syncChanged(bool sync) |
type : BufferType
Holds the buffer type.
Access functions:
BufferType | type() const |
void | setType(BufferType type) |
Notifier signal:
void | typeChanged(BufferType type) |
usage : UsageType
Holds the buffer usage.
Access functions:
UsageType | usage() const |
void | setUsage(UsageType usage) |
Notifier signal:
void | usageChanged(UsageType usage) |
Member Function Documentation
QBuffer::QBuffer(BufferType ty = QBuffer::VertexBuffer, Qt3DCore::QNode *parent = Q_NULLPTR)
Default constructs an instance of QBuffer.
[protected]
QBuffer::QBuffer(QBufferPrivate &dd, QBuffer::BufferType ty, Qt3DCore::QNode *parent = Q_NULLPTR)
Copy constructor.
QBuffer::~QBuffer()
Destroys this buffer.
QBufferFunctorPtr QBuffer::bufferFunctor() const
Returns the buffer functor.
See also setBufferFunctor().
[protected]
void QBuffer::copy(const Qt3DCore::QNode *ref)
[protected]
void QBuffer::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &change)
void QBuffer::setBufferFunctor(const QBufferFunctorPtr &functor)
Sets the buffer functor.
See also bufferFunctor().
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